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@@ -296,16 +296,25 @@ void MetatilesPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *event) {
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int y = ((int)pos.y()) / 16;
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map->paint_metatile_initial_x = x;
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map->paint_metatile_initial_y = y;
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- updateSelection(event->pos());
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+ updateSelection(event->pos(), event->button());
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}
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void MetatilesPixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
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updateCurHoveredMetatile(event->pos());
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- updateSelection(event->pos());
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+ Qt::MouseButton button = event->button();
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+ if (button == Qt::MouseButton::NoButton) {
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+ Qt::MouseButtons heldButtons = event->buttons();
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+ if (heldButtons & Qt::RightButton) {
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+ button = Qt::RightButton;
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+ } else if (heldButtons & Qt::LeftButton) {
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+ button = Qt::LeftButton;
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+ }
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+ }
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+ updateSelection(event->pos(), button);
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}
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void MetatilesPixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
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- updateSelection(event->pos());
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+ updateSelection(event->pos(), event->button());
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}
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-void MetatilesPixmapItem::updateSelection(QPointF pos) {
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+void MetatilesPixmapItem::updateSelection(QPointF pos, Qt::MouseButton button) {
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int x = ((int)pos.x()) / 16;
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int y = ((int)pos.y()) / 16;
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int width = pixmap().width() / 16;
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@@ -316,6 +325,9 @@ void MetatilesPixmapItem::updateSelection(QPointF pos) {
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map->paint_tile = baseTileY * 8 + baseTileX;
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map->paint_tile_width = abs(map->paint_metatile_initial_x - x) + 1;
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map->paint_tile_height = abs(map->paint_metatile_initial_y - y) + 1;
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+ map->smart_paths_enabled = button == Qt::RightButton
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+ && map->paint_tile_width == 3
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+ && map->paint_tile_height == 3;
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emit map->paintTileChanged(map);
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}
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}
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@@ -351,25 +363,13 @@ void MapPixmapItem::paint(QGraphicsSceneMouseEvent *event) {
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QPointF pos = event->pos();
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int x = (int)(pos.x()) / 16;
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int y = (int)(pos.y()) / 16;
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- // Snap the selected position to the top-left of the block boundary.
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- // This allows painting via dragging the mouse to tile the painted region.
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- int xDiff = x - map->paint_tile_initial_x;
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- int yDiff = y - map->paint_tile_initial_y;
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- if (xDiff < 0 && xDiff % map->paint_tile_width != 0) xDiff -= map->paint_tile_width;
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- if (yDiff < 0 && yDiff % map->paint_tile_height != 0) yDiff -= map->paint_tile_height;
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-
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- x = map->paint_tile_initial_x + (xDiff / map->paint_tile_width) * map->paint_tile_width;
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- y = map->paint_tile_initial_y + (yDiff / map->paint_tile_height) * map->paint_tile_height;
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- for (int i = 0; i < map->paint_tile_width && i + x < map->getWidth(); i++)
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- for (int j = 0; j < map->paint_tile_height && j + y < map->getHeight(); j++) {
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- int actualX = i + x;
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- int actualY = j + y;
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- Block *block = map->getBlock(actualX, actualY);
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- if (block) {
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- block->tile = map->paint_tile + i + (j * 8);
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- map->_setBlock(actualX, actualY, *block);
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- }
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+
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+ if (map->smart_paths_enabled) {
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+ paintSmartPath(x, y);
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+ } else {
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+ paintNormal(x, y);
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}
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+
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if (event->type() == QEvent::GraphicsSceneMouseRelease) {
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map->commit();
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}
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@@ -377,6 +377,114 @@ void MapPixmapItem::paint(QGraphicsSceneMouseEvent *event) {
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}
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}
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+void MapPixmapItem::paintNormal(int x, int y) {
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+ // Snap the selected position to the top-left of the block boundary.
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+ // This allows painting via dragging the mouse to tile the painted region.
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+ int xDiff = x - map->paint_tile_initial_x;
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+ int yDiff = y - map->paint_tile_initial_y;
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+ if (xDiff < 0 && xDiff % map->paint_tile_width != 0) xDiff -= map->paint_tile_width;
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+ if (yDiff < 0 && yDiff % map->paint_tile_height != 0) yDiff -= map->paint_tile_height;
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+
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+ x = map->paint_tile_initial_x + (xDiff / map->paint_tile_width) * map->paint_tile_width;
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+ y = map->paint_tile_initial_y + (yDiff / map->paint_tile_height) * map->paint_tile_height;
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+ for (int i = 0; i < map->paint_tile_width && i + x < map->getWidth(); i++)
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+ for (int j = 0; j < map->paint_tile_height && j + y < map->getHeight(); j++) {
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+ int actualX = i + x;
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+ int actualY = j + y;
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+ Block *block = map->getBlock(actualX, actualY);
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+ if (block) {
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+ block->tile = map->paint_tile + i + (j * 8);
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+ map->_setBlock(actualX, actualY, *block);
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+ }
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+ }
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+}
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+
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+// These are tile offsets from the top-left tile in the 3x3 smart path selection.
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+// Each entry is for one possibility from the marching squares value for a tile.
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+// (Marching Squares: https://en.wikipedia.org/wiki/Marching_squares)
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+QList<int> MapPixmapItem::smartPathTable = QList<int>({
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+ 8 + 1, // 0000
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+ 8 + 1, // 0001
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+ 8 + 1, // 0010
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+ 16 + 0, // 0011
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+ 8 + 1, // 0100
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+ 8 + 1, // 0101
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+ 0 + 0, // 0110
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+ 8 + 0, // 0111
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+ 8 + 1, // 1000
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+ 16 + 2, // 1001
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+ 8 + 1, // 1010
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+ 16 + 1, // 1011
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+ 0 + 2, // 1100
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+ 8 + 2, // 1101
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+ 0 + 1, // 1110
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+ 8 + 1, // 1111
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+});
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+
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+#define IS_SMART_PATH_TILE(block) ((block->tile >= map->paint_tile && block->tile < map->paint_tile + 3) \
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+ || (block->tile >= map->paint_tile + 8 && block->tile < map->paint_tile + 11) \
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+ || (block->tile >= map->paint_tile + 16 && block->tile < map->paint_tile + 19))
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+
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+void MapPixmapItem::paintSmartPath(int x, int y) {
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+ // Smart path should never be enabled without a 3x3 block selection.
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+ if (map->paint_tile_width != 3 || map->paint_tile_height != 3) return;
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+
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+ // Shift to the middle tile of the smart path selection.
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+ int openTile = map->paint_tile + 8 + 1;
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+
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+ // Fill the region with the open tile.
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+ for (int i = -1; i <= 1 && i + x < map->getWidth() && i + x >= 0; i++)
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+ for (int j = -1; j <= 1 && j + y < map->getHeight() && j + y >= 0; j++) {
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+ int actualX = i + x;
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+ int actualY = j + y;
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+ Block *block = map->getBlock(actualX, actualY);
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+ if (block) {
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+ block->tile = openTile;
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+ map->_setBlock(actualX, actualY, *block);
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+ }
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+ }
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+
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+ // Go back and resolve the edge tiles
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+ for (int i = -2; i <= 2 && i + x < map->getWidth() && i + x >= 0; i++)
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+ for (int j = -2; j <= 2 && j + y < map->getHeight() && j + y >= 0; j++) {
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+ // Ignore the corners, which can't possible be affected by the smart path.
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+ if ((i == -2 && j == -2) || (i == 2 && j == -2) ||
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+ (i == -2 && j == 2) || (i == 2 && j == 2))
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+ continue;
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+
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+ // Ignore tiles that aren't part of the smart path set.
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+ int actualX = i + x;
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+ int actualY = j + y;
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+ Block *block = map->getBlock(actualX, actualY);
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+ if (!block || !IS_SMART_PATH_TILE(block)) {
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+ continue;
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+ }
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+
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+ int id = 0;
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+ Block *top = map->getBlock(actualX, actualY - 1);
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+ Block *right = map->getBlock(actualX + 1, actualY);
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+ Block *bottom = map->getBlock(actualX, actualY + 1);
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+ Block *left = map->getBlock(actualX - 1, actualY);
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+
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+ // Get marching squares value, to determine which tile to use.
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+ if (top && IS_SMART_PATH_TILE(top))
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+ id += 1;
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+ if (right && IS_SMART_PATH_TILE(right))
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+ id += 2;
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+ if (bottom && IS_SMART_PATH_TILE(bottom))
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+ id += 4;
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+ if (left && IS_SMART_PATH_TILE(left))
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+ id += 8;
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+
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+ if (block) {
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+ qDebug() << "tile: " << block->tile << "base: " << map->paint_tile << "id: " << id;
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+ }
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+
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+ block->tile = map->paint_tile + smartPathTable[id];;
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+ map->_setBlock(actualX, actualY, *block);
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+ }
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486
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+}
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487
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+
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488
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void MapPixmapItem::floodFill(QGraphicsSceneMouseEvent *event) {
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381
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if (map) {
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490
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QPointF pos = event->pos();
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