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Marcus Huderle 5c0f628f0d Build new maps in memory, rather than immediately writing to files 6 年前
resources lots of changes 6 年前
.gitignore Add Qt Creator .autosave files to .gitignore 6 年前
README.md readme 6 年前
asm.cpp Initial commit 8 年前
asm.h Initial commit 8 年前
block.cpp Initial commit 8 年前
block.h Initial commit 8 年前
blockdata.cpp lots of changes 6 年前
blockdata.h lots of changes 6 年前
editor.cpp Load and save the gMapAttributes array 6 年前
editor.h lots of changes 6 年前
event.cpp lots of changes 6 年前
event.h Support bg_hidden_item_event 6 年前
graphicsview.cpp lots of changes 6 年前
graphicsview.h lots of changes 6 年前
main.cpp Initial commit 8 年前
mainwindow.cpp Build new maps in memory, rather than immediately writing to files 6 年前
mainwindow.h Load and save the gMapAttributes array 6 年前
mainwindow.ui lots of changes 6 年前
map.cpp Build new maps in memory, rather than immediately writing to files 6 年前
map.h Build new maps in memory, rather than immediately writing to files 6 年前
metatile.cpp Initial commit 8 年前
metatile.h lots of changes 6 年前
objectpropertiesframe.cpp lots of changes 6 年前
objectpropertiesframe.h lots of changes 6 年前
objectpropertiesframe.ui lots of changes 6 年前
pretmap.pro lots of changes 6 年前
project.cpp Build new maps in memory, rather than immediately writing to files 6 年前
project.h Build new maps in memory, rather than immediately writing to files 6 年前
tile.cpp Initial commit 8 年前
tile.h Initial commit 8 年前
tileset.cpp Initial commit 8 年前
tileset.h lots of changes 6 年前

README.md

pretmap

A map editor for pokeruby using Qt.