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- #ifndef BLOCK_H
- #define BLOCK_H
-
- #include <QObject>
-
- class Block
- {
- public:
- Block();
- Block(uint16_t);
- Block(const Block&);
- bool operator ==(Block);
- bool operator !=(Block);
- uint16_t tile:10;
- uint16_t collision:2;
- uint16_t elevation:4;
- uint16_t rawValue();
- };
-
- #endif // BLOCK_H
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