Aucune description
yenatch 9c2cf84983
Merge pull request #50 from huderlem/layouts
il y a 6 ans
resources lots of changes il y a 6 ans
.gitignore Add Qt Creator .autosave files to .gitignore il y a 6 ans
README.md readme il y a 6 ans
block.cpp Initial commit il y a 8 ans
block.h Initial commit il y a 8 ans
blockdata.cpp lots of changes il y a 6 ans
blockdata.h lots of changes il y a 6 ans
editor.cpp Support new map layouts structure il y a 6 ans
editor.h Support new map layouts structure il y a 6 ans
event.cpp lots of changes il y a 6 ans
event.h Support bg_hidden_item_event il y a 6 ans
graphicsview.cpp Support changing connection maps, adding new connections, and removing connections il y a 6 ans
graphicsview.h Support changing connection maps, adding new connections, and removing connections il y a 6 ans
main.cpp Small cleanup il y a 6 ans
mainwindow.cpp Support new map layouts structure il y a 6 ans
mainwindow.h Double-clicking on a connection will load the destination map il y a 6 ans
mainwindow.ui Support 'mirror' connection editing. Can be toggled off via checkbox il y a 6 ans
map.cpp Support new map layouts structure il y a 6 ans
map.h Support new map layouts structure il y a 6 ans
metatile.cpp Initial commit il y a 8 ans
metatile.h lots of changes il y a 6 ans
objectpropertiesframe.cpp lots of changes il y a 6 ans
objectpropertiesframe.h lots of changes il y a 6 ans
objectpropertiesframe.ui lots of changes il y a 6 ans
parseutil.cpp Evaluate C define expressions using postfix evaluation, and rename 'asm' to 'parseutil' il y a 6 ans
parseutil.h Need to include QMap in parseutil.h il y a 6 ans
pretmap.pro Evaluate C define expressions using postfix evaluation, and rename 'asm' to 'parseutil' il y a 6 ans
project.cpp MUS_ prefix instead of BGM_ il y a 6 ans
project.h Support new map layouts structure il y a 6 ans
tile.cpp Initial commit il y a 8 ans
tile.h Initial commit il y a 8 ans
tileset.cpp Initial commit il y a 8 ans
tileset.h lots of changes il y a 6 ans

README.md

pretmap

A map editor for pokeruby using Qt.