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Marcus Huderle bcc74b4461 Add newly created map into global mapAttributes map 6 anni fa
resources lots of changes 6 anni fa
.gitignore Add Qt Creator .autosave files to .gitignore 6 anni fa
README.md readme 6 anni fa
asm.cpp Parse all map attributes from _assets into memory 6 anni fa
asm.h Initial commit 8 anni fa
block.cpp Initial commit 8 anni fa
block.h Initial commit 8 anni fa
blockdata.cpp lots of changes 6 anni fa
blockdata.h lots of changes 6 anni fa
editor.cpp Load and save the gMapAttributes array 6 anni fa
editor.h lots of changes 6 anni fa
event.cpp lots of changes 6 anni fa
event.h Support bg_hidden_item_event 6 anni fa
graphicsview.cpp lots of changes 6 anni fa
graphicsview.h lots of changes 6 anni fa
main.cpp Initial commit 8 anni fa
mainwindow.cpp Parse all map attributes from _assets into memory 6 anni fa
mainwindow.h Load and save the gMapAttributes array 6 anni fa
mainwindow.ui lots of changes 6 anni fa
map.cpp Build new maps in memory, rather than immediately writing to files 6 anni fa
map.h Build new maps in memory, rather than immediately writing to files 6 anni fa
metatile.cpp Initial commit 8 anni fa
metatile.h lots of changes 6 anni fa
objectpropertiesframe.cpp lots of changes 6 anni fa
objectpropertiesframe.h lots of changes 6 anni fa
objectpropertiesframe.ui lots of changes 6 anni fa
pretmap.pro lots of changes 6 anni fa
project.cpp Add newly created map into global mapAttributes map 6 anni fa
project.h Save all map attributes to _assets file 6 anni fa
tile.cpp Initial commit 8 anni fa
tile.h Initial commit 8 anni fa
tileset.cpp Initial commit 8 anni fa
tileset.h lots of changes 6 anni fa

README.md

pretmap

A map editor for pokeruby using Qt.