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@@ -0,0 +1,537 @@
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+#include <pokeagb/pokeagb.h>
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+#include <scene_intro/genderChoose.h>
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+#include <scene_intro/gameModeChoose.h>
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+#include <scene.h>
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+#include <agb_debug.h>
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+#include <constants/pkmns.h>
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+
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+extern u8 settings_gender_script[];
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+extern u8 settings_gender_script_sure[];
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+extern u8 settings_name_sure[];
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+extern u8 intro_choose_difficulty[];
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+extern u8 intro_sure_difficulty[];
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+
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+const struct TextboxTemplate settings_gender_box[] = {
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+ {.bg_id = 0, .x = 2, .y = 15, .width = 26, .height = 4, .pal_id = 15, .charbase = 0x198},
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+};
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+
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+const struct Coords16 male_position = {.x=100, .y=80};
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+const struct Coords16 female_position = {.x=205, .y=80};
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+
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+const struct Coords16 difficulty_positions[3] = {{.x=85,.y=95}, {.x=155,.y=90}, {.x=230,.y=84}};
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+
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+void launch_tutorial(void);
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+
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+#define SELECTED_IDX 7
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+#define BINDEX_MALE 1
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+#define BINDEX_FEMALE 2
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+
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+#define BINDEX_EASY 1
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+#define BINDEX_MED 2
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+#define BINDEX_HARD 3
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+
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+#define INNER_COLOR rgb82rgb5(0x80,0x80,0x80)
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+#define OUTER_COLOR rgb82rgb5(0x60,0x60,0x60)
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+
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+#define INNER_COLOR_SEL rgb82rgb5(0xA6,0xA6,0xA6)
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+#define OUTER_COLOR_SEL INNER_COLOR
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+
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+#define OUTER1_IDX 8
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+#define OUTER2_IDX 10
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+#define OUTER3_IDX 12
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+#define INNER1_IDX 9
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+#define INNER2_IDX 11
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+#define INNER3_IDX 13
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+
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+#define EASY_MON PKMN_PICHU
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+#define MED_MON PKMN_PIKACHU
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+#define HARD_MON PKMN_RAICHU
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+
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+const union Color lighterPalette[] = {OUTER_COLOR_SEL, INNER_COLOR_SEL};
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+const union Color darkerPalette[] = {OUTER_COLOR, INNER_COLOR};
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+
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+extern pchar name_rival_male[5];
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+extern pchar name_rival_female[5];
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+
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+void settings_launch(void);
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+void settings_mode_launch(void);
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+
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+void settings_switch_tinted(u8 baseIndex, u8 tid) {
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+ u8 currentPal = objects[tasks[tid].priv[baseIndex]].final_oam.palette_num;
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+ objects[tasks[tid].priv[baseIndex]].final_oam.palette_num = tasks[tid].priv[baseIndex+2];
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+ tasks[tid].priv[baseIndex+2]=currentPal;
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+}
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+
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+void settings_switch_mode_tinted(u8 baseIndex, u8 tid) {
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+ u8 currentPal = objects[tasks[tid].priv[baseIndex]].final_oam.palette_num;
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+ objects[tasks[tid].priv[baseIndex]].final_oam.palette_num = tasks[tid].priv[baseIndex+3];
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+ tasks[tid].priv[baseIndex+3]=currentPal;
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+}
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+
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+void settings_loop(u8 id) {
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+ switch(tasks[id].priv[0]){
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+ case 0:
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+ bgid_send_tilemap(2);
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+ bgid_send_tilemap(0);
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+ rboxid_clear_pixels(0, 0);
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+ palette_bg_faded_fill_black();
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+ tasks[id].priv[0]++;
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+ break;
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+ case 1:
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+ gpu_sync_bg_show(0);
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+ gpu_sync_bg_hide(1);
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+ gpu_sync_bg_hide(3);
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+
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+ gpu_sync_bg_show(2);
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+ settings_switch_tinted(BINDEX_FEMALE, id);
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+ gpu_pal_apply(&lighterPalette[0], OUTER1_IDX, 4);
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+ gpu_pal_apply(&darkerPalette[0], OUTER2_IDX, 4);
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+ objects[tasks[id].priv[1]].final_oam.affine_mode = 0;
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+ objects[tasks[id].priv[2]].final_oam.affine_mode = 0;
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+ objects[tasks[id].priv[1]].pos1 = male_position;
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+ objects[tasks[id].priv[2]].pos1 = female_position;
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+ fade_screen(0xFFFFFFFF, 1, 16, 0, 0x0000);
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+ tasks[id].priv[0]++;
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+ break;
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+ case 2:
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+ if (!pal_fade_control.active)
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+ tasks[id].priv[0]++;
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+ break;
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+ case 3:
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+ script_env_init_script(&settings_gender_script[0]);
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+ tasks[id].priv[0]++;
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+ break;
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+ case 4:
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+ if(script_env_1.mode == SCRIPT_EXECUTE_MODE_PAUSED)
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+ tasks[id].priv[0]++;
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+ break;
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+ case 5:
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+ if(super.buttons_new & KEY_LEFT){
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+ if(tasks[id].priv[SELECTED_IDX] == 1) {
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+ tasks[id].priv[SELECTED_IDX] = 0;
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+ m4aSongNumStart(5);
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+ settings_switch_tinted(BINDEX_FEMALE, id);
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+ settings_switch_tinted(BINDEX_MALE, id);
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+ gpu_pal_apply(&lighterPalette[0], OUTER1_IDX, 4);
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+ gpu_pal_apply(&darkerPalette[0], OUTER2_IDX, 4);
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+ }
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+ }
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+ if(super.buttons_new & KEY_RIGHT){
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+ if(tasks[id].priv[SELECTED_IDX] == 0) {
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+ tasks[id].priv[SELECTED_IDX] = 1;
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+ m4aSongNumStart(5);
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+ settings_switch_tinted(BINDEX_FEMALE, id);
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+ settings_switch_tinted(BINDEX_MALE, id);
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+ gpu_pal_apply(&lighterPalette[0], OUTER2_IDX, 4);
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+ gpu_pal_apply(&darkerPalette[0], OUTER1_IDX, 4);
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+ }
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+ }
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+ if(super.buttons_new & KEY_A) {
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+ tasks[id].priv[0]++;
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+ m4aSongNumStart(5);
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+ }
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+
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+ break;
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+ case 6:
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+ if(tasks[id].priv[SELECTED_IDX] == 1)
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+ var_set(0x800D, 1);
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+ else
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+ var_set(0x800D, 0);
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+ script_env_init_script(&settings_gender_script_sure[0]);
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+ tasks[id].priv[0]++;
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+ break;
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+ case 7:
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+ if(script_env_1.mode == SCRIPT_EXECUTE_MODE_PAUSED) {
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+ if(var_load(0x800D) == 0)
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+ tasks[id].priv[0] = 3;
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+ else
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+ tasks[id].priv[0]++;
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+ }
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+ break;
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+ case 8:
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+ if(tasks[id].priv[SELECTED_IDX] == 1) {
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+ saveblock2->gender = GENDER_FEMALE;
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+ pstrcpy(saveblock1->rival_name, &name_rival_male[0]);
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+ }
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+ else {
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+ saveblock2->gender = GENDER_MALE;
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+ pstrcpy(saveblock1->rival_name, &name_rival_female[0]);
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+ }
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+ tasks[id].priv[0]++;
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+ break;
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+ case 9:
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+ var_set(0x8000, 1);
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+ scene_free_bg_maps();
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+ task_del(id);
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+ name_chooser_enter(0, &saveblock2->name[0], saveblock2->gender, 0, 0, settings_launch);
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+ default:
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+ break;
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+ }
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+}
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+
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+void settings_loop_after_name(u8 id) {
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+ switch(tasks[id].priv[0]){
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+ case 0:
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+ bgid_send_tilemap(2);
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+ bgid_send_tilemap(0);
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+ rboxid_clear_pixels(0, 0);
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+ palette_bg_faded_fill_black();
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+ tasks[id].priv[0]++;
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+ break;
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+ case 1:
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+ gpu_sync_bg_show(0);
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+ gpu_sync_bg_hide(1);
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+ gpu_sync_bg_hide(3);
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+
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+ gpu_sync_bg_show(2);
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+ if(saveblock2->gender == GENDER_MALE) {
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+ settings_switch_tinted(BINDEX_FEMALE, id);
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+ gpu_pal_apply(&lighterPalette[0], OUTER1_IDX, 4);
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+ gpu_pal_apply(&darkerPalette[0], OUTER2_IDX, 4);
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+ tasks[id].priv[SELECTED_IDX] = 0;
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+ }
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+ else {
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+ settings_switch_tinted(BINDEX_MALE, id);
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+ gpu_pal_apply(&lighterPalette[0], OUTER2_IDX, 4);
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+ gpu_pal_apply(&darkerPalette[0], OUTER1_IDX, 4);
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+ tasks[id].priv[SELECTED_IDX] = 1;
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+ }
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+
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+ objects[tasks[id].priv[1]].final_oam.affine_mode = 0;
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+ objects[tasks[id].priv[2]].final_oam.affine_mode = 0;
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+ objects[tasks[id].priv[1]].pos1 = male_position;
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+ objects[tasks[id].priv[2]].pos1 = female_position;
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+ fade_screen(0xFFFFFFFF, 1, 16, 0, 0x0000);
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+ tasks[id].priv[0]++;
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+ break;
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+ case 2:
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+ if (!pal_fade_control.active)
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+ tasks[id].priv[0]++;
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+ break;
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+ case 3:
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+ if(saveblock2->name[0] == 0){
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+ if(saveblock2->gender == GENDER_MALE){
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+ pstrcpy(saveblock2->name, name_rival_male);
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+ } else {
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+ pstrcpy(saveblock2->name, name_rival_female);
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+ }
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+ }
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+ script_env_init_script(&settings_name_sure[0]);
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+ tasks[id].priv[0]++;
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+ break;
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+ case 4:
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+ if(script_env_1.mode == SCRIPT_EXECUTE_MODE_PAUSED) {
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+ if(var_load(0x800D) == 1) {
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+ tasks[id].priv[0]++;
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+ fade_screen(0xFFFFFFFF, 0, 0, 16, 0x0000);
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+ } else {
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+ saveblock2->name[0] = 0;
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+ scene_free_bg_maps();
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+ task_del(id);
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+ name_chooser_enter(0, &saveblock2->name[0], saveblock2->gender, 0, 0, settings_launch);
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+ }
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+
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+ }
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+ break;
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+ case 5:
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+ if(!pal_fade_control.active) {
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+ tasks[id].priv[0]++;
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+ var_set(0x8001, 1);
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+ scene_free_bg_maps();
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+ task_del(id);
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+ settings_mode_launch();
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+ }
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+ default:
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+ break;
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+ }
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+}
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+
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249
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+void settings_set_stuff_before_start(void) {
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+ //set some stuff if needed
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+}
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+
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+void settings_mode_loop(u8 id) {
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+ switch(tasks[id].priv[0])
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+ {
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256
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+ case 0:
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+ bgid_send_tilemap(2);
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+ bgid_send_tilemap(0);
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+ rboxid_clear_pixels(0, 0);
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+ palette_bg_faded_fill_black();
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+ tasks[id].priv[0]++;
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+ break;
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+ case 1:
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+ gpu_sync_bg_show(0);
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+ gpu_sync_bg_hide(1);
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+ gpu_sync_bg_hide(3);
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+ gpu_sync_bg_show(2);
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+ tasks[id].priv[SELECTED_IDX] = 1;
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+ settings_switch_mode_tinted(BINDEX_EASY, id);
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+ settings_switch_mode_tinted(BINDEX_HARD, id);
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+ gpu_pal_apply(&darkerPalette[0], OUTER1_IDX, 4);
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+ gpu_pal_apply(&lighterPalette[0], OUTER2_IDX, 4);
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+ gpu_pal_apply(&darkerPalette[0], OUTER3_IDX, 4);
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+ objects[tasks[id].priv[1]].final_oam.affine_mode = 0;
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+ objects[tasks[id].priv[2]].final_oam.affine_mode = 0;
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+ objects[tasks[id].priv[3]].final_oam.affine_mode = 0;
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+ objects[tasks[id].priv[1]].pos1 = difficulty_positions[0];
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+ objects[tasks[id].priv[2]].pos1 = difficulty_positions[1];
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+ objects[tasks[id].priv[3]].pos1 = difficulty_positions[2];
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+ fade_screen(0xFFFFFFFF, 1, 16,0, 0x0000);
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+ tasks[id].priv[0]++;
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+ break;
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+ case 2:
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+ script_env_init_script(&intro_choose_difficulty[0]);
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285
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+ tasks[id].priv[0]++;
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+ break;
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+ case 3:
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+ if(script_env_1.mode == SCRIPT_EXECUTE_MODE_PAUSED)
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+ tasks[id].priv[0]++;
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290
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+ break;
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+ case 4:
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292
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+ if(super.buttons_new & KEY_LEFT) {
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+ if(tasks[id].priv[SELECTED_IDX] > 0) {
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+ settings_switch_mode_tinted(BINDEX_EASY + tasks[id].priv[SELECTED_IDX], id);
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+ gpu_pal_apply(&darkerPalette[0], OUTER1_IDX + 2*tasks[id].priv[SELECTED_IDX], 4);
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+ tasks[id].priv[SELECTED_IDX]--;
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+ settings_switch_mode_tinted(BINDEX_EASY + tasks[id].priv[SELECTED_IDX], id);
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+ gpu_pal_apply(&lighterPalette[0], OUTER1_IDX + 2*tasks[id].priv[SELECTED_IDX], 4);
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+ m4aSongNumStart(5);
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+ }
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+ }
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+ if(super.buttons_new & KEY_RIGHT) {
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+ if(tasks[id].priv[SELECTED_IDX] < 2) {
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+ settings_switch_mode_tinted(BINDEX_EASY + tasks[id].priv[SELECTED_IDX], id);
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+ gpu_pal_apply(&darkerPalette[0], OUTER1_IDX + 2*tasks[id].priv[SELECTED_IDX], 4);
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+ tasks[id].priv[SELECTED_IDX]++;
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+ settings_switch_mode_tinted(BINDEX_EASY + tasks[id].priv[SELECTED_IDX], id);
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+ gpu_pal_apply(&lighterPalette[0], OUTER1_IDX + 2*tasks[id].priv[SELECTED_IDX], 4);
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309
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+ m4aSongNumStart(5);
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+ }
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+ }
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312
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+ if(super.buttons_new & KEY_A) {
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313
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+ m4aSongNumStart(5);
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314
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+ var_set(0x8002, tasks[id].priv[SELECTED_IDX]);
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315
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+ switch(tasks[id].priv[SELECTED_IDX])
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316
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+ {
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317
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+ case 0:
|
|
318
|
+ var_set(0x8003, EASY_MON);
|
|
319
|
+ break;
|
|
320
|
+ case 1:
|
|
321
|
+ var_set(0x8003, MED_MON);
|
|
322
|
+ break;
|
|
323
|
+ case 2:
|
|
324
|
+ var_set(0x8003, HARD_MON);
|
|
325
|
+ break;
|
|
326
|
+ default:
|
|
327
|
+ dprintf("assert 0 reached!\n");
|
|
328
|
+ }
|
|
329
|
+ script_env_init_script(&intro_sure_difficulty[0]);
|
|
330
|
+ tasks[id].priv[0]++;
|
|
331
|
+ }
|
|
332
|
+ break;
|
|
333
|
+ case 5:
|
|
334
|
+ if(script_env_1.mode == SCRIPT_EXECUTE_MODE_PAUSED)
|
|
335
|
+ tasks[id].priv[0]++;
|
|
336
|
+ break;
|
|
337
|
+ case 6:
|
|
338
|
+ if(var_load(0x800D) == 1) {
|
|
339
|
+ settings_set_stuff_before_start();
|
|
340
|
+ set_callback2(c2_new_game);
|
|
341
|
+ } else {
|
|
342
|
+ tasks[id].priv[0] = 2;
|
|
343
|
+ }
|
|
344
|
+ break;
|
|
345
|
+ default:
|
|
346
|
+ break;
|
|
347
|
+ }
|
|
348
|
+}
|
|
349
|
+
|
|
350
|
+void* settings_load_tinted_palette(struct SpritePalette *pal) {
|
|
351
|
+ union Color *tintedPal = malloc(32);
|
|
352
|
+ LZ77UnCompWram(pal->data, tintedPal);
|
|
353
|
+ for(u8 i = 0; i<16;++i){
|
|
354
|
+ tintedPal[i].components.r = tintedPal[i].components.r / 3;
|
|
355
|
+ tintedPal[i].components.g = tintedPal[i].components.g / 3;
|
|
356
|
+ tintedPal[i].components.b = tintedPal[i].components.b / 3;
|
|
357
|
+ }
|
|
358
|
+ return tintedPal;
|
|
359
|
+}
|
|
360
|
+
|
|
361
|
+const struct OamData trainer_pkmn_oam = {.size = 3, .affine_mode = 2, .priority=1};
|
|
362
|
+
|
|
363
|
+#define TRAINER_MALE 135
|
|
364
|
+#define TRAINER_FEMALE 136
|
|
365
|
+
|
|
366
|
+void settings_load_gfx(void) {
|
|
367
|
+ lz77UnCompVram(genderChooseTiles, (void *)0x0600C000);
|
|
368
|
+ LZ77UnCompWram(genderChooseMap, bgid_get_tilemap(2));
|
|
369
|
+
|
|
370
|
+ gpu_pal_apply_compressed(genderChoosePal, 0, 32);
|
|
371
|
+}
|
|
372
|
+
|
|
373
|
+void settings_mode_load_gfx(void) {
|
|
374
|
+ lz77UnCompVram(gameModeChooseTiles, (void *)0x0600C000);
|
|
375
|
+ LZ77UnCompWram(gameModeChooseMap, bgid_get_tilemap(2));
|
|
376
|
+ gpu_pal_apply_compressed(gameModeChoosePal,0,32);
|
|
377
|
+}
|
|
378
|
+
|
|
379
|
+void settings_mode_spawn_main_task(void) {
|
|
380
|
+
|
|
381
|
+ struct Template first_pkmn_sprite = {
|
|
382
|
+ .tiles_tag = 0x1337,
|
|
383
|
+ .pal_tag = 0x1337,
|
|
384
|
+ .oam = &trainer_pkmn_oam,
|
|
385
|
+ .animation = SPRITE_NO_ANIMATION,
|
|
386
|
+ .graphics = &pokemon_graphics_front[EASY_MON],
|
|
387
|
+ .rotscale = SPRITE_NO_ROTSCALE,
|
|
388
|
+ .callback = oac_nullsub
|
|
389
|
+ };
|
|
390
|
+ struct Template second_pkmn_sprite = {
|
|
391
|
+ .tiles_tag = 0x1338,
|
|
392
|
+ .pal_tag = 0x1338,
|
|
393
|
+ .oam = &trainer_pkmn_oam,
|
|
394
|
+ .animation = SPRITE_NO_ANIMATION,
|
|
395
|
+ .graphics = &pokemon_graphics_front[MED_MON],
|
|
396
|
+ .rotscale = SPRITE_NO_ROTSCALE,
|
|
397
|
+ .callback = oac_nullsub
|
|
398
|
+ };
|
|
399
|
+ struct Template third_pkmn_sprite = {
|
|
400
|
+ .tiles_tag = 0x1339,
|
|
401
|
+ .pal_tag = 0x1339,
|
|
402
|
+ .oam = &trainer_pkmn_oam,
|
|
403
|
+ .animation = SPRITE_NO_ANIMATION,
|
|
404
|
+ .graphics = &pokemon_graphics_front[HARD_MON],
|
|
405
|
+ .rotscale = SPRITE_NO_ROTSCALE,
|
|
406
|
+ .callback = oac_nullsub
|
|
407
|
+ };
|
|
408
|
+ struct SpritePalette firstPal = {.tag = 0x1337, .data = pokemon_palette_normal[EASY_MON].data};
|
|
409
|
+ struct SpritePalette secondPal = {.tag = 0x1338, .data = pokemon_palette_normal[MED_MON].data};
|
|
410
|
+ struct SpritePalette thirdPal = {.tag = 0x1339, .data = pokemon_palette_normal[HARD_MON].data};
|
|
411
|
+ struct SpriteTiles firstTiles = {.tag = 0x1337, .data = pokemon_graphics_front[EASY_MON].data, .size = 64*32};
|
|
412
|
+ struct SpriteTiles secondTiles = {.tag = 0x1338, .data = pokemon_graphics_front[MED_MON].data, .size = 64*32};
|
|
413
|
+ struct SpriteTiles thirdTiles = {.tag = 0x1339, .data = pokemon_graphics_front[HARD_MON].data, .size = 64*32};
|
|
414
|
+
|
|
415
|
+ gpu_pal_decompress_alloc_tag_and_upload(&firstPal);
|
|
416
|
+ gpu_tile_obj_decompress_alloc_tag_and_upload(&firstTiles);
|
|
417
|
+ gpu_pal_decompress_alloc_tag_and_upload(&secondPal);
|
|
418
|
+ gpu_tile_obj_decompress_alloc_tag_and_upload(&secondTiles);
|
|
419
|
+ gpu_pal_decompress_alloc_tag_and_upload(&thirdPal);
|
|
420
|
+ gpu_tile_obj_decompress_alloc_tag_and_upload(&thirdTiles);
|
|
421
|
+
|
|
422
|
+ void* firstTintedPal = settings_load_tinted_palette(&firstPal);
|
|
423
|
+ void* secondTintedPal = settings_load_tinted_palette(&secondPal);
|
|
424
|
+ void* thirdTintedPal = settings_load_tinted_palette(&thirdPal);
|
|
425
|
+ struct SpritePalette firstTinted = {.tag = firstPal.tag + 3, .data = firstTintedPal};
|
|
426
|
+ struct SpritePalette secondTinted = {.tag = secondPal.tag + 3, .data = secondTintedPal};
|
|
427
|
+ struct SpritePalette thirdTinted = {.tag = thirdPal.tag + 3, .data = thirdTintedPal};
|
|
428
|
+
|
|
429
|
+ gpu_pal_obj_alloc_tag_and_apply(&firstTinted);
|
|
430
|
+ gpu_pal_obj_alloc_tag_and_apply(&secondTinted);
|
|
431
|
+ gpu_pal_obj_alloc_tag_and_apply(&thirdTinted);
|
|
432
|
+ free(firstTintedPal);
|
|
433
|
+ free(secondTintedPal);
|
|
434
|
+ free(thirdTintedPal);
|
|
435
|
+ u8 firstIdx = gpu_pal_tags_index_of(firstTiles.tag + 3);
|
|
436
|
+ u8 secondIdx = gpu_pal_tags_index_of(secondTiles.tag + 3);
|
|
437
|
+ u8 thirdIdx = gpu_pal_tags_index_of(thirdTiles.tag + 3);
|
|
438
|
+
|
|
439
|
+ u8 first = template_instanciate_forward_search(&first_pkmn_sprite, 50,50, 1);
|
|
440
|
+ u8 second = template_instanciate_forward_search(&second_pkmn_sprite, 100,50,1);
|
|
441
|
+ u8 third = template_instanciate_forward_search(&third_pkmn_sprite, 100,50,1);
|
|
442
|
+
|
|
443
|
+ u8 tid = task_add(settings_mode_loop, 0);
|
|
444
|
+ dprintf("task added\n");
|
|
445
|
+ tasks[tid].priv[0] = 0;
|
|
446
|
+ tasks[tid].priv[1] = first;
|
|
447
|
+ tasks[tid].priv[2] = second;
|
|
448
|
+ tasks[tid].priv[3] = third;
|
|
449
|
+ tasks[tid].priv[4] = firstIdx;
|
|
450
|
+ tasks[tid].priv[5] = secondIdx;
|
|
451
|
+ tasks[tid].priv[6] = thirdIdx;
|
|
452
|
+}
|
|
453
|
+
|
|
454
|
+void settings_spawn_main_task(void) {
|
|
455
|
+
|
|
456
|
+ struct Template trainer_sprite_male = {
|
|
457
|
+ .tiles_tag = trainer_battle_sprites[TRAINER_MALE].tag,
|
|
458
|
+ .pal_tag = trainer_battle_palettes[TRAINER_MALE].tag,
|
|
459
|
+ .oam = &trainer_pkmn_oam,
|
|
460
|
+ .animation = SPRITE_NO_ANIMATION,
|
|
461
|
+ .graphics = &trainer_battle_sprites[TRAINER_MALE],
|
|
462
|
+ .rotscale = SPRITE_NO_ROTSCALE,
|
|
463
|
+ .callback = oac_nullsub
|
|
464
|
+ };
|
|
465
|
+
|
|
466
|
+ struct Template trainer_sprite_female = {
|
|
467
|
+ .tiles_tag = trainer_battle_sprites[TRAINER_FEMALE].tag,
|
|
468
|
+ .pal_tag = trainer_battle_palettes[TRAINER_FEMALE].tag,
|
|
469
|
+ .oam = &trainer_pkmn_oam,
|
|
470
|
+ .animation = SPRITE_NO_ANIMATION,
|
|
471
|
+ .graphics = &trainer_battle_sprites[TRAINER_FEMALE],
|
|
472
|
+ .rotscale = SPRITE_NO_ROTSCALE,
|
|
473
|
+ .callback = oac_nullsub
|
|
474
|
+ };
|
|
475
|
+ gpu_pal_decompress_alloc_tag_and_upload(&trainer_battle_palettes[TRAINER_MALE]);
|
|
476
|
+ gpu_tile_obj_decompress_alloc_tag_and_upload(&trainer_battle_sprites[TRAINER_MALE]);
|
|
477
|
+ gpu_pal_decompress_alloc_tag_and_upload(&trainer_battle_palettes[TRAINER_FEMALE]);
|
|
478
|
+ gpu_tile_obj_decompress_alloc_tag_and_upload(&trainer_battle_sprites[TRAINER_FEMALE]);
|
|
479
|
+
|
|
480
|
+ void* maleTintedPal = settings_load_tinted_palette(&trainer_battle_palettes[TRAINER_MALE]);
|
|
481
|
+ void* femaleTintedPal = settings_load_tinted_palette(&trainer_battle_palettes[TRAINER_FEMALE]);
|
|
482
|
+ struct SpritePalette maleTinted = {.tag = trainer_battle_sprites[TRAINER_MALE].tag + 2, .data = maleTintedPal};
|
|
483
|
+ struct SpritePalette femaleTinted = {.tag = trainer_battle_sprites[TRAINER_FEMALE].tag + 2, .data = femaleTintedPal};
|
|
484
|
+ gpu_pal_obj_alloc_tag_and_apply(&maleTinted);
|
|
485
|
+ gpu_pal_obj_alloc_tag_and_apply(&femaleTinted);
|
|
486
|
+ free(maleTintedPal);
|
|
487
|
+ free(femaleTintedPal);
|
|
488
|
+ u8 maleIdx = gpu_pal_tags_index_of(trainer_battle_sprites[TRAINER_MALE].tag + 2);
|
|
489
|
+ u8 femaleIdx = gpu_pal_tags_index_of(trainer_battle_sprites[TRAINER_FEMALE].tag + 2);
|
|
490
|
+
|
|
491
|
+ u8 male = template_instanciate_forward_search(&trainer_sprite_male, 50,50, 1);
|
|
492
|
+ u8 female = template_instanciate_forward_search(&trainer_sprite_female, 100,50,1);
|
|
493
|
+ u8 tid;
|
|
494
|
+ if(var_load(0x8000))
|
|
495
|
+ tid = task_add(settings_loop_after_name,0);
|
|
496
|
+ else
|
|
497
|
+ tid = task_add(settings_loop, 0);
|
|
498
|
+
|
|
499
|
+ tasks[tid].priv[0] = 0;
|
|
500
|
+ tasks[tid].priv[1] = male;
|
|
501
|
+ tasks[tid].priv[2] = female;
|
|
502
|
+ tasks[tid].priv[3] = maleIdx;
|
|
503
|
+ tasks[tid].priv[4] = femaleIdx;
|
|
504
|
+}
|
|
505
|
+
|
|
506
|
+void settings_intro_c2(void) {
|
|
507
|
+ process_palfade();
|
|
508
|
+ task_exec();
|
|
509
|
+ objc_exec();
|
|
510
|
+ obj_sync_superstate();
|
|
511
|
+ tilemaps_sync();
|
|
512
|
+ script_execute_maybe();
|
|
513
|
+}
|
|
514
|
+
|
|
515
|
+void settings_launch(void) {
|
|
516
|
+ scene_vram_default_init();
|
|
517
|
+ lcd_io_set(REG_ID_DISPCNT, DISPCNT_OBJ | DISPCNT_OAM_1D);
|
|
518
|
+ rbox_init_from_templates(&settings_gender_box[0]);
|
|
519
|
+ remo_reset_acknowledgement_flags();
|
|
520
|
+ bgid_set_tilemap(0, malloc(0x800));
|
|
521
|
+ bgid_set_tilemap(2, malloc(0x800));
|
|
522
|
+ settings_load_gfx();
|
|
523
|
+ settings_spawn_main_task();
|
|
524
|
+ set_callback2(settings_intro_c2);
|
|
525
|
+}
|
|
526
|
+
|
|
527
|
+void settings_mode_launch(void) {
|
|
528
|
+ scene_vram_default_init();
|
|
529
|
+ lcd_io_set(REG_ID_DISPCNT, DISPCNT_OBJ | DISPCNT_OAM_1D);
|
|
530
|
+ rbox_init_from_templates(&settings_gender_box[0]);
|
|
531
|
+ remo_reset_acknowledgement_flags();
|
|
532
|
+ bgid_set_tilemap(0, malloc(0x800));
|
|
533
|
+ bgid_set_tilemap(2, malloc(0x800));
|
|
534
|
+ settings_mode_load_gfx();
|
|
535
|
+ settings_mode_spawn_main_task();
|
|
536
|
+ set_callback2(settings_intro_c2);
|
|
537
|
+}
|