dragonflysots hace 5 años
padre
commit
0f193e727e

+ 2
- 2
data/trainer/ts_pal.s Ver fichero

2
 .thumb
2
 .thumb
3
 .text
3
 .text
4
 
4
 
5
-.global ts_pal_maintable
6
-ts_pal_maintable:
5
+.global trainer_battle_palettes
6
+trainer_battle_palettes:
7
 
7
 
8
 .word ts_0000Pal
8
 .word ts_0000Pal
9
 .hword 0
9
 .hword 0

+ 2
- 2
data/trainer/ts_tiles.s Ver fichero

2
 .thumb
2
 .thumb
3
 .text
3
 .text
4
 
4
 
5
-.global ts_image_maintable
6
-ts_image_maintable:
5
+.global trainer_battle_sprites
6
+trainer_battle_sprites:
7
 
7
 
8
 .word ts_0000Tiles
8
 .word ts_0000Tiles
9
 .hword 0x0800
9
 .hword 0x0800

+ 1
- 1
g3headers

1
-Subproject commit 07b29e81680ced24934c10161ff706c0949e4723
1
+Subproject commit c407f7e79467a4681f5327d549e4773751f13acb

+ 1
- 1
patches/game_engine/quick_hacks.asm Ver fichero

96
 .pool
96
 .pool
97
 
97
 
98
 .org 0x0812EB2C
98
 .org 0x0812EB2C
99
-ldr r0, =launch_tutorial|1
99
+ldr r0, =settings_launch|1
100
 bx r0
100
 bx r0
101
 .pool
101
 .pool

+ 20
- 20
patches/trainer_sprites/images.asm Ver fichero

1
 .org 0x0803473C 
1
 .org 0x0803473C 
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-.word ts_image_maintable
2
+.word trainer_battle_sprites
3
  
3
  
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 .org 0x080347A4 
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 .org 0x080347A4 
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-.word ts_image_maintable
5
+.word trainer_battle_sprites
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6
  
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 .org 0x08037E8C 
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 .org 0x08037E8C 
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-.word ts_image_maintable
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+.word trainer_battle_sprites
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 .org 0x08038060 
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 .org 0x08038060 
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-.word ts_image_maintable
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+.word trainer_battle_sprites
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 .org 0x0803CAE8 
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 .org 0x0803CAE8 
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-.word ts_image_maintable
14
+.word trainer_battle_sprites
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15
  
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 .org 0x080838E4 
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 .org 0x080838E4 
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-.word ts_image_maintable
17
+.word trainer_battle_sprites
18
  
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 .org 0x08083928 
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 .org 0x08083928 
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-.word ts_image_maintable
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+.word trainer_battle_sprites
21
  
21
  
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 .org 0x0810BC3C 
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 .org 0x0810BC3C 
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-.word ts_image_maintable
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+.word trainer_battle_sprites
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24
  
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 .org 0x08158528 
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 .org 0x08158528 
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-.word ts_image_maintable
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+.word trainer_battle_sprites
27
 
27
 
28
 
28
 
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 .org 0x0803474C 
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 .org 0x0803474C 
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-.word ts_pal_maintable
30
+.word trainer_battle_palettes
31
  
31
  
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 .org 0x080347A0 
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 .org 0x080347A0 
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-.word ts_pal_maintable
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+.word trainer_battle_palettes
34
  
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 .org 0x08037E88 
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 .org 0x08037E88 
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-.word ts_pal_maintable
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+.word trainer_battle_palettes
37
  
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 .org 0x0803805C 
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 .org 0x0803805C 
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-.word ts_pal_maintable
39
+.word trainer_battle_palettes
40
  
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 .org 0x0803CAE4 
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 .org 0x0803CAE4 
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-.word ts_pal_maintable
42
+.word trainer_battle_palettes
43
  
43
  
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 .org 0x080838E0 
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 .org 0x080838E0 
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-.word ts_pal_maintable
45
+.word trainer_battle_palettes
46
  
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 .org 0x0808392C 
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 .org 0x0808392C 
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-.word ts_pal_maintable
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+.word trainer_battle_palettes
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 .org 0x0810BD1C 
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 .org 0x0810BD1C 
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-.word ts_pal_maintable
51
+.word trainer_battle_palettes
52
  
52
  
53
 .org 0x0810BD3C 
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 .org 0x0810BD3C 
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-.word ts_pal_maintable
54
+.word trainer_battle_palettes
55
  
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 .org 0x0810BD7C 
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 .org 0x0810BD7C 
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-.word ts_pal_maintable
57
+.word trainer_battle_palettes
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 .org 0x08158524 
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 .org 0x08158524 
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-.word ts_pal_maintable
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+.word trainer_battle_palettes

+ 3
- 0
src/include/scene.h Ver fichero

10
 void scene_default_cb_handler(void);
10
 void scene_default_cb_handler(void);
11
 const struct TextColor scene_default_text_color;
11
 const struct TextColor scene_default_text_color;
12
 void scene_free_bg_maps(void);
12
 void scene_free_bg_maps(void);
13
+void scene_default_vblank(void);
14
+
15
+void scene_vram_default_init(void);
13
 
16
 
14
 #endif
17
 #endif

+ 0
- 3
src/overworld/dns/dns.c Ver fichero

7
 #define DNS_SEC_PAL_START 224
7
 #define DNS_SEC_PAL_START 224
8
 #define DNS_SEC_PAL_START_C (DNS_SEC_PAL_START / 2)
8
 #define DNS_SEC_PAL_START_C (DNS_SEC_PAL_START / 2)
9
 
9
 
10
-#define crgb5(r,g,b) (union Color)(((u16)(((b) << 10) | ((g)<<5) | ((r)))))
11
-#define rgb82rgb5(r,g,b) (crgb5(r/8, g/8, b/8))
12
-
13
 const union Color dns_color_times[5] = {
10
 const union Color dns_color_times[5] = {
14
     rgb82rgb5(70, 70, 196),
11
     rgb82rgb5(70, 70, 196),
15
     rgb82rgb5(70, 70, 196),
12
     rgb82rgb5(70, 70, 196),

+ 1
- 7
src/specials/scenes/blackboard_intro.c Ver fichero

16
                              rgb5(255, 255, 255), rgb5(255, 255, 255), rgb5(255, 255, 255), rgb5(255, 255, 255),
16
                              rgb5(255, 255, 255), rgb5(255, 255, 255), rgb5(255, 255, 255), rgb5(255, 255, 255),
17
                              rgb5(255, 255, 255), rgb5(255, 255, 255), rgb5(255, 255, 255), rgb5(255, 255, 255)};
17
                              rgb5(255, 255, 255), rgb5(255, 255, 255), rgb5(255, 255, 255), rgb5(255, 255, 255)};
18
 
18
 
19
-void blackboard_vblank(void) {
20
-    gpu_sprites_upload();
21
-    copy_queue_process();
22
-    gpu_pal_upload();
23
-}
24
-
25
 void blackboard_loop(u8 id) {
19
 void blackboard_loop(u8 id) {
26
     switch(tasks[id].priv[0]){
20
     switch(tasks[id].priv[0]){
27
         case 0:
21
         case 0:
78
 }
72
 }
79
 
73
 
80
 void blackboard_start(void) {
74
 void blackboard_start(void) {
81
-    scene_vram_init(blackboard_vblank, &scene_default_config[0]);
75
+    scene_vram_default_init();
82
     bgid_set_tilemap(0, malloc(0x800));
76
     bgid_set_tilemap(0, malloc(0x800));
83
     bgid_set_tilemap(2, malloc(0x800));
77
     bgid_set_tilemap(2, malloc(0x800));
84
     blackboard_load_gfx();
78
     blackboard_load_gfx();

+ 14
- 0
src/specials/scenes/scene_common.c Ver fichero

47
     },
47
     },
48
 };
48
 };
49
 
49
 
50
+void scene_default_vblank(void) {
51
+    gpu_sprites_upload();
52
+    copy_queue_process();
53
+    gpu_pal_upload();
54
+}
55
+
50
 const struct TextColor scene_default_text_color = {0, 1, 2};
56
 const struct TextColor scene_default_text_color = {0, 1, 2};
51
 
57
 
52
 void scene_default_cb_handler(void) {
58
 void scene_default_cb_handler(void) {
94
     bgid_mod_x_offset(3, 0, 0);
100
     bgid_mod_x_offset(3, 0, 0);
95
     bgid_mod_y_offset(3, 0, 0);
101
     bgid_mod_y_offset(3, 0, 0);
96
 
102
 
103
+    //windows
104
+
105
+    lcd_io_set(REG_ID_WININ, WININ_BUILD(WIN_ENALL_NO_BLD,WIN_ENALL_NO_BLD));
106
+    lcd_io_set(REG_ID_WINOUT, WINOUT_BUILD(WIN_ENALL_NO_BLD,WIN_ENALL_BLD));
97
     vblank_handler_set(vblank_handler);
107
     vblank_handler_set(vblank_handler);
98
     interrupts_enable(INTERRUPT_VBLANK);
108
     interrupts_enable(INTERRUPT_VBLANK);
109
+}
110
+
111
+void scene_vram_default_init(void) {
112
+    scene_vram_init(scene_default_vblank, &scene_default_config[0]);
99
 }
113
 }

+ 537
- 0
src/specials/scenes/settings_intro.c Ver fichero

1
+#include <pokeagb/pokeagb.h>
2
+#include <scene_intro/genderChoose.h>
3
+#include <scene_intro/gameModeChoose.h>
4
+#include <scene.h>
5
+#include <agb_debug.h>
6
+#include <constants/pkmns.h>
7
+
8
+extern u8 settings_gender_script[];
9
+extern u8 settings_gender_script_sure[];
10
+extern u8 settings_name_sure[];
11
+extern u8 intro_choose_difficulty[];
12
+extern u8 intro_sure_difficulty[];
13
+
14
+const struct TextboxTemplate settings_gender_box[] = {
15
+    {.bg_id = 0, .x = 2, .y = 15, .width = 26, .height = 4, .pal_id = 15, .charbase = 0x198},
16
+};
17
+
18
+const struct Coords16 male_position = {.x=100, .y=80};
19
+const struct Coords16 female_position = {.x=205, .y=80};
20
+
21
+const struct Coords16 difficulty_positions[3] = {{.x=85,.y=95}, {.x=155,.y=90}, {.x=230,.y=84}};
22
+
23
+void launch_tutorial(void);
24
+
25
+#define SELECTED_IDX 7
26
+#define BINDEX_MALE 1
27
+#define BINDEX_FEMALE 2
28
+
29
+#define BINDEX_EASY 1
30
+#define BINDEX_MED 2
31
+#define BINDEX_HARD 3
32
+
33
+#define INNER_COLOR rgb82rgb5(0x80,0x80,0x80)
34
+#define OUTER_COLOR rgb82rgb5(0x60,0x60,0x60)
35
+
36
+#define INNER_COLOR_SEL rgb82rgb5(0xA6,0xA6,0xA6)
37
+#define OUTER_COLOR_SEL INNER_COLOR
38
+
39
+#define OUTER1_IDX 8
40
+#define OUTER2_IDX 10
41
+#define OUTER3_IDX 12
42
+#define INNER1_IDX 9
43
+#define INNER2_IDX 11
44
+#define INNER3_IDX 13
45
+
46
+#define EASY_MON PKMN_PICHU
47
+#define MED_MON PKMN_PIKACHU
48
+#define HARD_MON PKMN_RAICHU
49
+
50
+const union Color lighterPalette[] = {OUTER_COLOR_SEL, INNER_COLOR_SEL};
51
+const union Color darkerPalette[] = {OUTER_COLOR, INNER_COLOR};
52
+
53
+extern pchar name_rival_male[5];
54
+extern pchar name_rival_female[5];
55
+
56
+void settings_launch(void);
57
+void settings_mode_launch(void);
58
+
59
+void settings_switch_tinted(u8 baseIndex, u8 tid) {
60
+    u8 currentPal = objects[tasks[tid].priv[baseIndex]].final_oam.palette_num;
61
+    objects[tasks[tid].priv[baseIndex]].final_oam.palette_num = tasks[tid].priv[baseIndex+2];
62
+    tasks[tid].priv[baseIndex+2]=currentPal;
63
+}
64
+
65
+void settings_switch_mode_tinted(u8 baseIndex, u8 tid) {
66
+    u8 currentPal = objects[tasks[tid].priv[baseIndex]].final_oam.palette_num;
67
+    objects[tasks[tid].priv[baseIndex]].final_oam.palette_num = tasks[tid].priv[baseIndex+3];
68
+    tasks[tid].priv[baseIndex+3]=currentPal;
69
+}
70
+
71
+void settings_loop(u8 id) {
72
+    switch(tasks[id].priv[0]){
73
+        case 0:
74
+            bgid_send_tilemap(2);
75
+            bgid_send_tilemap(0);
76
+            rboxid_clear_pixels(0, 0);
77
+            palette_bg_faded_fill_black();
78
+            tasks[id].priv[0]++;
79
+        break;
80
+        case 1:
81
+            gpu_sync_bg_show(0);
82
+            gpu_sync_bg_hide(1);
83
+            gpu_sync_bg_hide(3);
84
+
85
+            gpu_sync_bg_show(2);
86
+            settings_switch_tinted(BINDEX_FEMALE, id);
87
+            gpu_pal_apply(&lighterPalette[0], OUTER1_IDX, 4);
88
+            gpu_pal_apply(&darkerPalette[0], OUTER2_IDX, 4);
89
+            objects[tasks[id].priv[1]].final_oam.affine_mode = 0;
90
+            objects[tasks[id].priv[2]].final_oam.affine_mode = 0;
91
+            objects[tasks[id].priv[1]].pos1 = male_position;
92
+            objects[tasks[id].priv[2]].pos1 = female_position;
93
+            fade_screen(0xFFFFFFFF, 1, 16, 0, 0x0000);
94
+            tasks[id].priv[0]++;
95
+        break;
96
+        case 2:
97
+            if (!pal_fade_control.active)
98
+                tasks[id].priv[0]++;
99
+        break;
100
+        case 3:
101
+            script_env_init_script(&settings_gender_script[0]);
102
+            tasks[id].priv[0]++; 
103
+        break;
104
+        case 4:
105
+            if(script_env_1.mode == SCRIPT_EXECUTE_MODE_PAUSED)
106
+                tasks[id].priv[0]++;
107
+        break;
108
+        case 5:
109
+            if(super.buttons_new & KEY_LEFT){
110
+                if(tasks[id].priv[SELECTED_IDX] == 1) {
111
+                    tasks[id].priv[SELECTED_IDX] = 0;
112
+                    m4aSongNumStart(5);
113
+                    settings_switch_tinted(BINDEX_FEMALE, id);
114
+                    settings_switch_tinted(BINDEX_MALE, id);
115
+                    gpu_pal_apply(&lighterPalette[0], OUTER1_IDX, 4);
116
+                    gpu_pal_apply(&darkerPalette[0], OUTER2_IDX, 4);
117
+                }
118
+            }
119
+            if(super.buttons_new & KEY_RIGHT){
120
+                if(tasks[id].priv[SELECTED_IDX] == 0) {
121
+                    tasks[id].priv[SELECTED_IDX] = 1;
122
+                    m4aSongNumStart(5);
123
+                    settings_switch_tinted(BINDEX_FEMALE, id);
124
+                    settings_switch_tinted(BINDEX_MALE, id);
125
+                    gpu_pal_apply(&lighterPalette[0], OUTER2_IDX, 4);
126
+                    gpu_pal_apply(&darkerPalette[0], OUTER1_IDX, 4);
127
+                }
128
+            }
129
+            if(super.buttons_new & KEY_A) {
130
+                tasks[id].priv[0]++;
131
+                m4aSongNumStart(5);
132
+            }
133
+
134
+        break;
135
+        case 6:
136
+            if(tasks[id].priv[SELECTED_IDX] == 1)
137
+                var_set(0x800D, 1);
138
+            else
139
+                var_set(0x800D, 0);
140
+            script_env_init_script(&settings_gender_script_sure[0]);
141
+            tasks[id].priv[0]++;
142
+        break;
143
+        case 7:
144
+            if(script_env_1.mode == SCRIPT_EXECUTE_MODE_PAUSED) {
145
+                if(var_load(0x800D) == 0)
146
+                    tasks[id].priv[0] = 3;
147
+                else
148
+                    tasks[id].priv[0]++;
149
+            }
150
+            break;
151
+        case 8:
152
+            if(tasks[id].priv[SELECTED_IDX] == 1) {
153
+                saveblock2->gender = GENDER_FEMALE;
154
+                pstrcpy(saveblock1->rival_name, &name_rival_male[0]);
155
+            }
156
+            else {
157
+                saveblock2->gender = GENDER_MALE;
158
+                pstrcpy(saveblock1->rival_name, &name_rival_female[0]);
159
+            }
160
+            tasks[id].priv[0]++;
161
+            break;
162
+        case 9:
163
+            var_set(0x8000, 1);
164
+            scene_free_bg_maps();
165
+            task_del(id);
166
+            name_chooser_enter(0, &saveblock2->name[0], saveblock2->gender, 0, 0, settings_launch);
167
+        default:
168
+        break;
169
+    }
170
+}
171
+
172
+void settings_loop_after_name(u8 id) {
173
+    switch(tasks[id].priv[0]){
174
+        case 0:
175
+            bgid_send_tilemap(2);
176
+            bgid_send_tilemap(0);
177
+            rboxid_clear_pixels(0, 0);
178
+            palette_bg_faded_fill_black();
179
+            tasks[id].priv[0]++;
180
+        break;
181
+        case 1:
182
+            gpu_sync_bg_show(0);
183
+            gpu_sync_bg_hide(1);
184
+            gpu_sync_bg_hide(3);
185
+
186
+            gpu_sync_bg_show(2);
187
+            if(saveblock2->gender == GENDER_MALE) {
188
+                settings_switch_tinted(BINDEX_FEMALE, id);
189
+                gpu_pal_apply(&lighterPalette[0], OUTER1_IDX, 4);
190
+                gpu_pal_apply(&darkerPalette[0], OUTER2_IDX, 4);
191
+                tasks[id].priv[SELECTED_IDX] = 0;
192
+            }
193
+            else {
194
+                settings_switch_tinted(BINDEX_MALE, id);
195
+                gpu_pal_apply(&lighterPalette[0], OUTER2_IDX, 4);
196
+                gpu_pal_apply(&darkerPalette[0], OUTER1_IDX, 4);
197
+                tasks[id].priv[SELECTED_IDX] = 1;
198
+            }
199
+
200
+            objects[tasks[id].priv[1]].final_oam.affine_mode = 0;
201
+            objects[tasks[id].priv[2]].final_oam.affine_mode = 0;
202
+            objects[tasks[id].priv[1]].pos1 = male_position;
203
+            objects[tasks[id].priv[2]].pos1 = female_position;
204
+            fade_screen(0xFFFFFFFF, 1, 16, 0, 0x0000);
205
+            tasks[id].priv[0]++;
206
+        break;
207
+        case 2:
208
+            if (!pal_fade_control.active)
209
+                tasks[id].priv[0]++;
210
+        break;
211
+        case 3:
212
+            if(saveblock2->name[0] == 0){
213
+                if(saveblock2->gender == GENDER_MALE){
214
+                    pstrcpy(saveblock2->name, name_rival_male);
215
+                } else {
216
+                    pstrcpy(saveblock2->name, name_rival_female);
217
+                }
218
+            }
219
+            script_env_init_script(&settings_name_sure[0]);
220
+            tasks[id].priv[0]++;
221
+        break;
222
+        case 4:
223
+            if(script_env_1.mode == SCRIPT_EXECUTE_MODE_PAUSED) {
224
+                if(var_load(0x800D) == 1) {
225
+                    tasks[id].priv[0]++;
226
+                    fade_screen(0xFFFFFFFF, 0, 0, 16, 0x0000);
227
+                } else {
228
+                    saveblock2->name[0] = 0;
229
+                    scene_free_bg_maps();
230
+                    task_del(id);
231
+                    name_chooser_enter(0, &saveblock2->name[0], saveblock2->gender, 0, 0, settings_launch);
232
+                }
233
+
234
+            }
235
+        break;
236
+        case 5:
237
+            if(!pal_fade_control.active) {
238
+                tasks[id].priv[0]++;
239
+                var_set(0x8001, 1);
240
+                scene_free_bg_maps();
241
+                task_del(id);
242
+                settings_mode_launch();
243
+            }
244
+        default:
245
+        break;
246
+    }
247
+}
248
+
249
+void settings_set_stuff_before_start(void) {
250
+    //set some stuff if needed
251
+}
252
+
253
+void settings_mode_loop(u8 id) {
254
+    switch(tasks[id].priv[0])
255
+    {
256
+        case 0:
257
+            bgid_send_tilemap(2);
258
+            bgid_send_tilemap(0);
259
+            rboxid_clear_pixels(0, 0);
260
+            palette_bg_faded_fill_black();
261
+            tasks[id].priv[0]++;
262
+        break;
263
+        case 1:
264
+            gpu_sync_bg_show(0);
265
+            gpu_sync_bg_hide(1);
266
+            gpu_sync_bg_hide(3);
267
+            gpu_sync_bg_show(2);
268
+            tasks[id].priv[SELECTED_IDX] = 1;
269
+            settings_switch_mode_tinted(BINDEX_EASY, id);
270
+            settings_switch_mode_tinted(BINDEX_HARD, id);
271
+            gpu_pal_apply(&darkerPalette[0], OUTER1_IDX, 4);
272
+            gpu_pal_apply(&lighterPalette[0], OUTER2_IDX, 4);
273
+            gpu_pal_apply(&darkerPalette[0], OUTER3_IDX, 4);
274
+            objects[tasks[id].priv[1]].final_oam.affine_mode = 0;
275
+            objects[tasks[id].priv[2]].final_oam.affine_mode = 0;
276
+            objects[tasks[id].priv[3]].final_oam.affine_mode = 0;
277
+            objects[tasks[id].priv[1]].pos1 = difficulty_positions[0];
278
+            objects[tasks[id].priv[2]].pos1 = difficulty_positions[1];
279
+            objects[tasks[id].priv[3]].pos1 = difficulty_positions[2];
280
+            fade_screen(0xFFFFFFFF, 1, 16,0, 0x0000);
281
+            tasks[id].priv[0]++;
282
+        break;
283
+        case 2:
284
+            script_env_init_script(&intro_choose_difficulty[0]);
285
+            tasks[id].priv[0]++;
286
+        break;
287
+        case 3:
288
+            if(script_env_1.mode == SCRIPT_EXECUTE_MODE_PAUSED)
289
+                tasks[id].priv[0]++;
290
+        break;
291
+        case 4:
292
+            if(super.buttons_new & KEY_LEFT) {
293
+                if(tasks[id].priv[SELECTED_IDX] > 0) {
294
+                    settings_switch_mode_tinted(BINDEX_EASY + tasks[id].priv[SELECTED_IDX], id);
295
+                    gpu_pal_apply(&darkerPalette[0], OUTER1_IDX + 2*tasks[id].priv[SELECTED_IDX], 4);
296
+                    tasks[id].priv[SELECTED_IDX]--;
297
+                    settings_switch_mode_tinted(BINDEX_EASY + tasks[id].priv[SELECTED_IDX], id);
298
+                    gpu_pal_apply(&lighterPalette[0], OUTER1_IDX + 2*tasks[id].priv[SELECTED_IDX], 4);
299
+                    m4aSongNumStart(5);
300
+                }
301
+            }
302
+            if(super.buttons_new & KEY_RIGHT) {
303
+                if(tasks[id].priv[SELECTED_IDX] < 2) {
304
+                    settings_switch_mode_tinted(BINDEX_EASY + tasks[id].priv[SELECTED_IDX], id);
305
+                    gpu_pal_apply(&darkerPalette[0], OUTER1_IDX + 2*tasks[id].priv[SELECTED_IDX], 4);
306
+                    tasks[id].priv[SELECTED_IDX]++;
307
+                    settings_switch_mode_tinted(BINDEX_EASY + tasks[id].priv[SELECTED_IDX], id);
308
+                    gpu_pal_apply(&lighterPalette[0], OUTER1_IDX + 2*tasks[id].priv[SELECTED_IDX], 4);
309
+                    m4aSongNumStart(5);
310
+                }
311
+            }
312
+            if(super.buttons_new & KEY_A) {
313
+                m4aSongNumStart(5);
314
+                var_set(0x8002, tasks[id].priv[SELECTED_IDX]);
315
+                switch(tasks[id].priv[SELECTED_IDX])
316
+                {
317
+                    case 0:
318
+                        var_set(0x8003, EASY_MON);
319
+                    break;
320
+                    case 1:
321
+                        var_set(0x8003, MED_MON);
322
+                    break;
323
+                    case 2:
324
+                        var_set(0x8003, HARD_MON);
325
+                    break;
326
+                    default:
327
+                    dprintf("assert 0 reached!\n");
328
+                }
329
+                script_env_init_script(&intro_sure_difficulty[0]);
330
+                tasks[id].priv[0]++;
331
+            }
332
+        break;
333
+        case 5:
334
+            if(script_env_1.mode == SCRIPT_EXECUTE_MODE_PAUSED)
335
+                tasks[id].priv[0]++;
336
+        break;
337
+        case 6:
338
+            if(var_load(0x800D) == 1) {
339
+                settings_set_stuff_before_start();
340
+                set_callback2(c2_new_game);
341
+            } else {
342
+                tasks[id].priv[0] = 2;
343
+            }
344
+        break;
345
+        default:
346
+        break;
347
+    }
348
+}
349
+
350
+void* settings_load_tinted_palette(struct SpritePalette *pal) {
351
+    union Color *tintedPal = malloc(32);
352
+    LZ77UnCompWram(pal->data, tintedPal);
353
+    for(u8 i = 0; i<16;++i){
354
+        tintedPal[i].components.r = tintedPal[i].components.r / 3;
355
+        tintedPal[i].components.g = tintedPal[i].components.g / 3;
356
+        tintedPal[i].components.b = tintedPal[i].components.b / 3;
357
+    }
358
+    return tintedPal;
359
+}
360
+
361
+const struct OamData trainer_pkmn_oam = {.size = 3, .affine_mode = 2, .priority=1};
362
+
363
+#define TRAINER_MALE 135
364
+#define TRAINER_FEMALE 136
365
+
366
+void settings_load_gfx(void) {
367
+    lz77UnCompVram(genderChooseTiles, (void *)0x0600C000);
368
+    LZ77UnCompWram(genderChooseMap, bgid_get_tilemap(2));
369
+
370
+    gpu_pal_apply_compressed(genderChoosePal, 0, 32);
371
+}
372
+
373
+void settings_mode_load_gfx(void) {
374
+    lz77UnCompVram(gameModeChooseTiles, (void *)0x0600C000);
375
+    LZ77UnCompWram(gameModeChooseMap, bgid_get_tilemap(2));
376
+    gpu_pal_apply_compressed(gameModeChoosePal,0,32);
377
+}
378
+
379
+void settings_mode_spawn_main_task(void) {
380
+
381
+    struct Template first_pkmn_sprite = {
382
+        .tiles_tag = 0x1337,
383
+        .pal_tag = 0x1337,
384
+        .oam = &trainer_pkmn_oam,
385
+        .animation = SPRITE_NO_ANIMATION,
386
+        .graphics = &pokemon_graphics_front[EASY_MON],
387
+        .rotscale = SPRITE_NO_ROTSCALE,
388
+        .callback = oac_nullsub
389
+    };
390
+    struct Template second_pkmn_sprite = {
391
+        .tiles_tag = 0x1338,
392
+        .pal_tag = 0x1338,
393
+        .oam = &trainer_pkmn_oam,
394
+        .animation = SPRITE_NO_ANIMATION,
395
+        .graphics = &pokemon_graphics_front[MED_MON],
396
+        .rotscale = SPRITE_NO_ROTSCALE,
397
+        .callback = oac_nullsub
398
+    };
399
+    struct Template third_pkmn_sprite = {
400
+        .tiles_tag = 0x1339,
401
+        .pal_tag = 0x1339,
402
+        .oam = &trainer_pkmn_oam,
403
+        .animation = SPRITE_NO_ANIMATION,
404
+        .graphics = &pokemon_graphics_front[HARD_MON],
405
+        .rotscale = SPRITE_NO_ROTSCALE,
406
+        .callback = oac_nullsub
407
+    };
408
+    struct SpritePalette firstPal = {.tag = 0x1337, .data = pokemon_palette_normal[EASY_MON].data};
409
+    struct SpritePalette secondPal = {.tag = 0x1338, .data = pokemon_palette_normal[MED_MON].data};
410
+    struct SpritePalette thirdPal = {.tag = 0x1339, .data = pokemon_palette_normal[HARD_MON].data};
411
+    struct SpriteTiles firstTiles = {.tag = 0x1337, .data = pokemon_graphics_front[EASY_MON].data, .size = 64*32};
412
+    struct SpriteTiles secondTiles = {.tag = 0x1338, .data = pokemon_graphics_front[MED_MON].data, .size = 64*32};
413
+    struct SpriteTiles thirdTiles = {.tag = 0x1339, .data = pokemon_graphics_front[HARD_MON].data, .size = 64*32};
414
+
415
+    gpu_pal_decompress_alloc_tag_and_upload(&firstPal);
416
+    gpu_tile_obj_decompress_alloc_tag_and_upload(&firstTiles);
417
+    gpu_pal_decompress_alloc_tag_and_upload(&secondPal);
418
+    gpu_tile_obj_decompress_alloc_tag_and_upload(&secondTiles);
419
+    gpu_pal_decompress_alloc_tag_and_upload(&thirdPal);
420
+    gpu_tile_obj_decompress_alloc_tag_and_upload(&thirdTiles);
421
+
422
+    void* firstTintedPal = settings_load_tinted_palette(&firstPal);
423
+    void* secondTintedPal = settings_load_tinted_palette(&secondPal);
424
+    void* thirdTintedPal = settings_load_tinted_palette(&thirdPal);
425
+    struct SpritePalette firstTinted = {.tag = firstPal.tag + 3, .data = firstTintedPal};
426
+    struct SpritePalette secondTinted = {.tag = secondPal.tag + 3, .data = secondTintedPal};
427
+    struct SpritePalette thirdTinted = {.tag = thirdPal.tag + 3, .data = thirdTintedPal};
428
+
429
+    gpu_pal_obj_alloc_tag_and_apply(&firstTinted);
430
+    gpu_pal_obj_alloc_tag_and_apply(&secondTinted);
431
+    gpu_pal_obj_alloc_tag_and_apply(&thirdTinted);
432
+    free(firstTintedPal);
433
+    free(secondTintedPal);
434
+    free(thirdTintedPal);
435
+    u8 firstIdx = gpu_pal_tags_index_of(firstTiles.tag + 3);
436
+    u8 secondIdx = gpu_pal_tags_index_of(secondTiles.tag + 3);
437
+    u8 thirdIdx = gpu_pal_tags_index_of(thirdTiles.tag + 3);
438
+
439
+    u8 first = template_instanciate_forward_search(&first_pkmn_sprite, 50,50, 1);
440
+    u8 second = template_instanciate_forward_search(&second_pkmn_sprite, 100,50,1);
441
+    u8 third = template_instanciate_forward_search(&third_pkmn_sprite, 100,50,1);
442
+
443
+    u8 tid = task_add(settings_mode_loop, 0);
444
+    dprintf("task added\n");
445
+    tasks[tid].priv[0] = 0;
446
+    tasks[tid].priv[1] = first;
447
+    tasks[tid].priv[2] = second;
448
+    tasks[tid].priv[3] = third;
449
+    tasks[tid].priv[4] = firstIdx;
450
+    tasks[tid].priv[5] = secondIdx;
451
+    tasks[tid].priv[6] = thirdIdx;
452
+}
453
+
454
+void settings_spawn_main_task(void) {
455
+
456
+    struct Template trainer_sprite_male = {
457
+        .tiles_tag = trainer_battle_sprites[TRAINER_MALE].tag,
458
+        .pal_tag = trainer_battle_palettes[TRAINER_MALE].tag,
459
+        .oam = &trainer_pkmn_oam,
460
+        .animation = SPRITE_NO_ANIMATION,
461
+        .graphics = &trainer_battle_sprites[TRAINER_MALE],
462
+        .rotscale = SPRITE_NO_ROTSCALE,
463
+        .callback = oac_nullsub
464
+    };
465
+
466
+    struct Template trainer_sprite_female = {
467
+        .tiles_tag = trainer_battle_sprites[TRAINER_FEMALE].tag,
468
+        .pal_tag = trainer_battle_palettes[TRAINER_FEMALE].tag,
469
+        .oam = &trainer_pkmn_oam,
470
+        .animation = SPRITE_NO_ANIMATION,
471
+        .graphics = &trainer_battle_sprites[TRAINER_FEMALE],
472
+        .rotscale = SPRITE_NO_ROTSCALE,
473
+        .callback = oac_nullsub
474
+    };
475
+    gpu_pal_decompress_alloc_tag_and_upload(&trainer_battle_palettes[TRAINER_MALE]);
476
+    gpu_tile_obj_decompress_alloc_tag_and_upload(&trainer_battle_sprites[TRAINER_MALE]);
477
+    gpu_pal_decompress_alloc_tag_and_upload(&trainer_battle_palettes[TRAINER_FEMALE]);
478
+    gpu_tile_obj_decompress_alloc_tag_and_upload(&trainer_battle_sprites[TRAINER_FEMALE]);
479
+
480
+    void* maleTintedPal = settings_load_tinted_palette(&trainer_battle_palettes[TRAINER_MALE]);
481
+    void* femaleTintedPal = settings_load_tinted_palette(&trainer_battle_palettes[TRAINER_FEMALE]);
482
+    struct SpritePalette maleTinted = {.tag = trainer_battle_sprites[TRAINER_MALE].tag + 2, .data = maleTintedPal};
483
+    struct SpritePalette femaleTinted = {.tag = trainer_battle_sprites[TRAINER_FEMALE].tag + 2, .data = femaleTintedPal};
484
+    gpu_pal_obj_alloc_tag_and_apply(&maleTinted);
485
+    gpu_pal_obj_alloc_tag_and_apply(&femaleTinted);
486
+    free(maleTintedPal);
487
+    free(femaleTintedPal);
488
+    u8 maleIdx = gpu_pal_tags_index_of(trainer_battle_sprites[TRAINER_MALE].tag + 2);
489
+    u8 femaleIdx = gpu_pal_tags_index_of(trainer_battle_sprites[TRAINER_FEMALE].tag + 2);
490
+
491
+    u8 male = template_instanciate_forward_search(&trainer_sprite_male, 50,50, 1);
492
+    u8 female = template_instanciate_forward_search(&trainer_sprite_female, 100,50,1);
493
+    u8 tid;
494
+    if(var_load(0x8000))
495
+        tid = task_add(settings_loop_after_name,0);
496
+    else
497
+        tid = task_add(settings_loop, 0);
498
+    
499
+    tasks[tid].priv[0] = 0;
500
+    tasks[tid].priv[1] = male;
501
+    tasks[tid].priv[2] = female;
502
+    tasks[tid].priv[3] = maleIdx;
503
+    tasks[tid].priv[4] = femaleIdx;
504
+}
505
+
506
+void settings_intro_c2(void) {
507
+    process_palfade();
508
+    task_exec();
509
+    objc_exec();
510
+    obj_sync_superstate();
511
+    tilemaps_sync();
512
+    script_execute_maybe();
513
+}
514
+
515
+void settings_launch(void) {
516
+    scene_vram_default_init();
517
+    lcd_io_set(REG_ID_DISPCNT, DISPCNT_OBJ | DISPCNT_OAM_1D);
518
+    rbox_init_from_templates(&settings_gender_box[0]);
519
+    remo_reset_acknowledgement_flags();
520
+    bgid_set_tilemap(0, malloc(0x800));
521
+    bgid_set_tilemap(2, malloc(0x800));
522
+    settings_load_gfx();
523
+    settings_spawn_main_task();
524
+    set_callback2(settings_intro_c2);
525
+}
526
+
527
+void settings_mode_launch(void) {
528
+    scene_vram_default_init();
529
+    lcd_io_set(REG_ID_DISPCNT, DISPCNT_OBJ | DISPCNT_OAM_1D);
530
+    rbox_init_from_templates(&settings_gender_box[0]);
531
+    remo_reset_acknowledgement_flags();
532
+    bgid_set_tilemap(0, malloc(0x800));
533
+    bgid_set_tilemap(2, malloc(0x800));
534
+    settings_mode_load_gfx();
535
+    settings_mode_spawn_main_task();
536
+    set_callback2(settings_intro_c2);
537
+}