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@@ -0,0 +1,52 @@
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+#include <pokeagb/pokeagb.h>
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+#include <tileset_animation/smoke.h>
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+
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+struct TilesetAnimation {
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+ u16 tile_start;
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+ u16 frame_lenght;
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+ u16 tile_length;
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+ u16 frame_count;
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+ const void *image;
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+};
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+
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+const struct TilesetAnimation hesperia_second_animations[] = {
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+ {0x114, 7, 4, 5, smokeTiles}, {0, 0, 0, 0, (void *)0xFFFFFFFF},
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+};
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+
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+void animate_from_structure(const struct TilesetAnimation *anim, u16 tile_skip, u16 current_frame) {
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+ void *vram_address = (void *)(0x06000000 + (tile_skip * 0x20));
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+ u8 current_animation = 0;
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+ while (anim[current_animation].image != (void*)0xFFFFFFFF) {
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+ void *current_vram = vram_address + (0x20 * anim[current_animation].tile_start);
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+ u16 max_frame = anim[current_animation].frame_lenght * anim[current_animation].frame_count;
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+ current_frame = current_frame % max_frame;
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+ current_frame /= anim[current_animation].frame_lenght;
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+ memcpy(current_vram,
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+ anim[current_animation].image + (0x20 * anim[current_animation].tile_length * current_frame),
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+ anim[current_animation].tile_length * 0x20);
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+ current_animation++;
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+ }
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+}
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+
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+void main_animator(u16 current_frame) {
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+ (void)current_frame;
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+}
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+
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+extern struct MapBlockset maptileset128;
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+extern struct MapBlockset maptileset0;
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+
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+void main_second_animator(u16 current_frame) {
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+ animate_from_structure(hesperia_second_animations, 0x280, current_frame);
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+}
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+
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+void main_animator_init(void) {
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+ blockset_one_current_tile = 0;
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+ blockset_one_max_tile = 0x280;
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+ blockset_one_animator = main_animator;
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+}
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+
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+void main_second_animator_init(void) {
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+ blockset_two_current_tile = 0;
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+ blockset_two_max_tile = 0x100;
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+ blockset_two_animator = main_second_animator;
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+}
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