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bpre.h 496B

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  1. #ifndef BPRE_H_
  2. #define BPRE_H_
  3. #include "types.h"
  4. #include "sound.h"
  5. #include "fade.h"
  6. #include "lcd.h"
  7. #include <callback.h>
  8. #include <config/core.h>
  9. #include <pkmn_attributes.h>
  10. #include <battle_structs.h>
  11. //debug
  12. /*void agbprintf(const char* pBuf, ...);
  13. void agbprint_flush();
  14. void agb_assert(const char *file, int line, const char *expression, u32 stop);*/
  15. // sound related stuff
  16. //graphical stuff
  17. //object related stuff
  18. //task related stuff
  19. //attribute setter and getter
  20. #endif