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- #include <pokeagb/pokeagb.h>
-
- #define MAX_PAL_STORE 16
- #define STRANGE_NPC_MAX 4
-
- struct PalStoreEntry {
- u8 reference_count;
- u16 tag;
- };
-
- struct StrangeNpcStruct {
- u8 field0;
- u8 field1;
- u8 field2;
- u8 field3;
- };
-
- extern struct PalStoreEntry stored_palettes[16];
-
- extern struct NpcType *npc_get_type(u16 id);
-
- extern void dprintf(const char *str, ...);
-
- extern struct StrangeNpcStruct strange_npc_table[4];
-
- s8 npc_dynamic_find_palette(u16 tag) {
- for (s8 i = 0; i < MAX_PAL_STORE; ++i) {
- if (stored_palettes[i].reference_count > 0 && stored_palettes[i].tag == tag)
- return i;
- }
- return -1;
- }
-
- s8 npc_dynamic_allocate_palette(u16 tag) {
- for (s8 i = 0; i < MAX_PAL_STORE; ++i) {
- if (stored_palettes[i].reference_count == 0) {
- stored_palettes[i].tag = tag;
- stored_palettes[i].reference_count++;
- return i;
- }
- }
- return -1;
- }
-
- u8 npc_dynamic_load_palette(u16 tag) {
- s8 store_entry = npc_dynamic_find_palette(tag);
- if (store_entry != -1) {
- stored_palettes[store_entry].reference_count++;
- return store_entry;
- }
- store_entry = npc_dynamic_allocate_palette(tag);
- if (store_entry == -1) {
-
- dprintf("npc_dynamic: ATTENTION - TRIED TO ALLOCATE DYNOVER PALETTE WITHOUT SPACE LEFT, INCREASING ZERO "
- "REFERENCE\n");
- stored_palettes[0].reference_count++;
- return 0;
- }
-
- pal_patch_for_npc(tag, (u8)store_entry);
-
- return (u8)store_entry;
- }
-
- void ov_emot_load(struct Object *obj, u16 a2, u8 a3) {
- (void)npc_dynamic_load_palette(0x1100);
- obj->final_oam.priority = 2;
- obj->bitfield2 |= 2;
- obj->priv[0] = oe_state.effect_pos.x;
- obj->priv[1] = oe_state.effect_pos.y;
- obj->priv[2] = oe_state.priority;
- obj->priv[3] = -5;
- obj->priv[7] = a2;
- obj_anim_image_start(obj, a3);
- }
-
- void npc_dynamic_reset() {
- for (u8 i = 0; i < MAX_PAL_STORE; ++i) {
- stored_palettes[i].reference_count = 0;
- stored_palettes[i].tag = 0;
- }
- }
-
- void npc_dynamic_remove_entry(u8 id) {
- if (stored_palettes[id].reference_count > 0) {
- stored_palettes[id].reference_count--;
- dprintf("npc_dynamic: removed entry #%d\n", id);
- if (stored_palettes[id].reference_count == 0)
- stored_palettes[id].tag = 0;
- }
- }
-
- void npc_restore_state(u8 id, u16 x, u16 y) {
- for (u8 i = 0; i < STRANGE_NPC_MAX; ++i) {
- if (strange_npc_table[i].field0 != 0) {
- if (strange_npc_table[i].field2 == id)
- return;
- }
- }
-
- struct NpcState *npc_to_load = &npc_states[id];
- u16 type_id = ((u16)npc_to_load->type_id) | (((u16)npc_to_load->field1A << 8));
- struct NpcType *type_to_load = npc_get_type(type_id);
-
- struct Template template_to_load;
- u32 f14;
- npc_to_objtemplate__with_indexed_objfunc(type_id, npc_to_load->running_behavior, &template_to_load, &f14);
- template_to_load.pal_tag = 0xFFFF;
- s8 pal_slot = npc_dynamic_load_palette(type_to_load->pal_num);
-
-
-
-
- u8 obj_id = template_instanciate_forward_search(&template_to_load, 0, 0, 0);
-
- if (obj_id == 64)
- return;
-
- struct Object *npc_obj = &objects[obj_id];
- npc_fix_position(x + npc_to_load->to.x, y + npc_to_load->to.y, &npc_obj->pos1.x, &npc_obj->pos1.y);
- npc_obj->shift.x = -(type_to_load->pos_neg_center.x / 2);
- npc_obj->shift.y = -(type_to_load->pos_neg_center.y / 2);
- npc_obj->pos1.x += 8;
- npc_obj->pos1.y += (s8)npc_obj->shift.y + 16;
- npc_obj->gfx_table = type_to_load->gfx_table;
- if (npc_to_load->running_behavior == 11) {
- walkrun_init_something(id, obj_id);
- npc_to_load->oamid2 = arrow_init_something();
- }
-
- if (f14 != 0) {
- (void)obj_set_f18_to_r0_f42_to_40(npc_obj, f14);
- }
-
- npc_obj->final_oam.palette_num = pal_slot;
- npc_obj->bitfield2 |= 2;
- npc_obj->priv[0] = id;
- npc_to_load->oam_id = obj_id;
- if (!(npc_to_load->field1 & 0x10) && (npc_to_load->running_behavior != 11)) {
- obj_anim_image_start(npc_obj, npc_direction_to_obj_anim_image_number(npc_to_load->direction & 0xF));
- }
-
- npc_805EFF4(npc_to_load);
- npc_y_height_related(npc_to_load->height >> 4, npc_obj, 1);
- }
-
- u8 npc_spawn_with_provided_template(struct RomNpc *npc, struct Template *template, u8 map, u8 bank, s16 x, s16 y) {
- u8 state = rom_npc_to_npc_state(npc, map, bank);
- if (state >= 16)
- return 16;
-
- struct NpcState *created_state = &npc_states[state];
- struct NpcType *type = npc_get_type(created_state->type_id | (npc->field3 << 8));
-
- s8 pal_slot = npc_dynamic_load_palette(type->pal_num);
-
- // gpu_pal_obj_alloc_tag_and_apply(&npc_palettes[npc_pal_idx_for_given_tag(type->pal_num)]);
-
-
- if (created_state->running_behavior == 76)
- created_state->field1 |= 0x20;
- template->pal_tag = 0xFFFF;
-
- u8 obj_id = template_instanciate_forward_search(template, 0, 0, 0);
- if (obj_id == 64) {
- created_state->bitfield &= 0xFE;
- return 16;
- }
-
- struct Object *npc_object = &objects[obj_id];
- npc_fix_position(x + created_state->to.x, y + created_state->to.y, &npc_object->pos1.x, &npc_object->pos1.y);
- npc_object->shift.x = -(type->pos_neg_center.x / 2);
- npc_object->shift.y = -(type->pos_neg_center.y / 2);
- npc_object->pos1.x += 8;
- npc_object->pos1.y += (s8)npc_object->shift.y + 16;
-
-
- npc_object->final_oam.palette_num = pal_slot;
- npc_object->bitfield2 |= 2;
- npc_object->priv[0] = state;
- created_state->oam_id = obj_id;
-
- u8 unknown = (created_state->field1 & 0xEF) | (16 * (type->pal_slot_unk << 25 >> 31));
- created_state->field1 = unknown;
- if (!(unknown & 0x10)) {
- obj_anim_image_start(npc_object, npc_direction_to_obj_anim_image_number(created_state->direction & 0xF));
- }
- npc_y_height_related(created_state->height >> 4, npc_object, 1);
- npc_obj_offscreen_culling_and_flag_update(created_state, npc_object);
- return state;
- }
-
- void oec01_load_pal_impl(u32 *oe_script) {
- struct SpritePalette *pal = (struct SpritePalette *)oe_read_word(oe_script);
- s8 allocated = npc_dynamic_find_palette(pal->tag);
- if (allocated == -1)
- allocated = npc_dynamic_allocate_palette(pal->tag);
- if (allocated > 0) {
- gpu_pal_apply(pal->data, 256 + (16 * allocated), 32);
- tint_palette_switch(allocated);
- palette_obj_807AA8C(allocated);
- } else {
- dprintf("ERROR: RAN OUT OF PALETTES FOR DYNAMIC SYSTEM\n");
- }
- *oe_script += 4;
- }
-
- void oec02_load_pal_impl(u32 *oe_script) {
- struct SpritePalette *pal = (struct SpritePalette *)oe_read_word(oe_script);
- s8 allocated = npc_dynamic_find_palette(pal->tag);
- if (allocated == -1)
- allocated = npc_dynamic_allocate_palette(pal->tag);
- if (allocated > 0) {
- gpu_pal_apply(pal->data, 256 + (16 * allocated), 32);
- tint_palette_switch(allocated);
- } else {
- dprintf("ERROR: RAN OUT OF PALETTES FOR DYNAMIC SYSTEM\n");
- }
- *oe_script += 4;
- }
-
- void npc_delete_obj_and_free_tiles_for_npc_hack(struct NpcState *state) {
- struct SpriteTiles tiles;
- u16 npc_id = ((u16)state->type_id) | (((u16)state->field1A << 8));
- struct NpcType *type = npc_get_type(npc_id);
- tiles.size = type->field_6;
- objects[state->oam_id].gfx_table = &tiles;
- u8 pal_num = objects[state->oam_id].final_oam.palette_num;
- obj_delete_and_free(&objects[state->oam_id]);
- npc_dynamic_remove_entry(pal_num);
- dprintf("deleted npc state at x: %d y: %d\n", state->to.x, state->to.y);
- }
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