설명 없음
SBird1337 b252cc6e8c revamp intro completely 6 년 전
assets Bug Fix 6 년 전
base Neue Map: Spielerhaus 6 년 전
battle_engine @ 6d4c025273 tileset animations begin 7 년 전
build provide ready build directories upon clean checkout 6 년 전
data revamp intro completely 6 년 전
doc added doxygen file 8 년 전
g3headers @ c407f7e794 revamp intro completely 6 년 전
generated_image provide ready build directories upon clean checkout 6 년 전
gfx_build remove old images, move some stuff to the new image system 7 년 전
patches revamp intro completely 6 년 전
sots-private @ 99ded74fda revamp intro completely 6 년 전
src revamp intro completely 6 년 전
todo add line endings 7 년 전
.drone.yml story ci 6 년 전
.gitattributes gitattributes 7 년 전
.gitignore move trainers to more reasonable c file 6 년 전
.gitmodules hard reset battle_engine, set master to follow origin/push upstream, merge uptoday 7 년 전
LICENCE Create LICENCE 8 년 전
README.md move ci to seperate subdomain reserved for github 6 년 전
assets.makefile remove ignored files and fix filename case 7 년 전
bpre.sym add rtc wip 6 년 전
charmap.txt migrate away from string2agb, fixes #46 6 년 전
debug.sh prepare for merge 7 년 전
desktop.ini Neue Trainerkampf im Hesperiapfad, kampf bugt nach Sieg/Niederlage, script bricht ab 6 년 전
linker.ld added unit test for initiatibve (normal + trickroom) 8 년 전
main.asm added new animation functions 6 년 전
makefile move trainers to more reasonable c file 6 년 전
python_version.sh add python fix 7 년 전
sprites.makefile sync and renice makefile colors 6 년 전
update_all.sh cancel update script execution if something goes wrong 6 년 전

README.md

Pokémon Sovereign of the Skies

Build Status

pipeline 
status

General

This repository provides insight into the Fangame Pokémon Sovereign of the Skies which is maintained since 2010. The project is lead by a german team, which is why most of the community around it is as well german. You can find our main project thread on RomhackersWorld: Pokémon Sovereign of the Skies

Since this is a playable game, most of the assets maintained by us would be heavily spoiling the experience. On the other hand, we want to have our source code publicly available, which is why we have only part of the repository publicly available for you, sorry!

Building

Building the repository without access to all the assets is not possible. Though we are using a collection of tools, which is also publicly available for you: sots-tools

Disclaimer

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.