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Better default values for newly-created events

Marcus Huderle il y a 6 ans
Parent
révision
b05c59bfd8
1 fichiers modifiés avec 3 ajouts et 3 suppressions
  1. 3
    3
      event.cpp

+ 3
- 3
event.cpp Voir le fichier

@@ -42,8 +42,8 @@ Event* Event::createNewObjectEvent()
42 42
     Event *event = new Event;
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     event->put("event_group_type", "object_event_group");
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     event->put("event_type", EventType::Object);
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-    event->put("sprite", "MOVEMENT_TYPE_LOOK_AROUND");
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-    event->put("movement_type", "1");
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+    event->put("sprite", "EVENT_OBJ_GFX_BOY_1");
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+    event->put("movement_type", "MOVEMENT_TYPE_LOOK_AROUND");
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     event->put("radius_x", 0);
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     event->put("radius_y", 0);
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     event->put("script_label", "NULL");
@@ -89,7 +89,7 @@ Event* Event::createNewSignEvent()
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     Event *event = new Event;
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     event->put("event_group_type", "bg_event_group");
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     event->put("event_type", EventType::Sign);
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-    event->put("player_facing_direction", "0");
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+    event->put("player_facing_direction", "BG_EVENT_PLAYER_FACING_ANY");
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     event->put("script_label", "NULL");
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     return event;
95 95
 }