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SBird1337 40ba785dc4 add sounds and cries to the detail screen, resolves #20 6 years ago
assets remove old gfx 7 years ago
base provide ready build directories upon clean checkout 6 years ago
battle_engine @ 6d4c025273 tileset animations begin 6 years ago
build provide ready build directories upon clean checkout 6 years ago
data Wilde Pokémon als Symbole eingefügt 6 years ago
doc added doxygen file 8 years ago
g3headers @ 49715f90bd touch pokedex 6 years ago
generated_image provide ready build directories upon clean checkout 6 years ago
gfx_build remove old images, move some stuff to the new image system 7 years ago
object provide ready build directories upon clean checkout 6 years ago
patches PC Script fix #14 6 years ago
sots-private @ 0d148aaf03 touch pokedex 6 years ago
src add sounds and cries to the detail screen, resolves #20 6 years ago
string remove unneeded dprintf instructions, fix a pokedex entry (removed \l) 6 years ago
todo add line endings 7 years ago
.clang-format prepare for merge 7 years ago
.gitattributes gitattributes 7 years ago
.gitignore provide ready build directories upon clean checkout 6 years ago
.gitmodules hard reset battle_engine, set master to follow origin/push upstream, merge uptoday 7 years ago
LICENCE Create LICENCE 8 years ago
README.md remove ignored files and fix filename case 7 years ago
assets.makefile remove ignored files and fix filename case 7 years ago
bpre.sym remove ignored files and fix filename case 7 years ago
charmap.txt full out map export 7 years ago
debug.sh prepare for merge 7 years ago
icons.makefile update sprites to directory grit, update sprites in subrepo 6 years ago
linker.ld added unit test for initiatibve (normal + trickroom) 8 years ago
main.asm added patch for pokemon storage system script 6 years ago
makefile add temporary linked object so ld shows symbol errors more precicely 6 years ago
python_version.sh add python fix 7 years ago
sprites.makefile fix sprite build 6 years ago
update_all.sh add script to update everything without detaching heads 7 years ago

README.md

Source Code von Pokémon Sovereign of the skies, ohne Anspruch auf Vollständigkeit oder Funktionsfähigkeit. Diese Repository soll lediglich dazu dienen einen Einblick in die Denkweise hinter Pokémon Sovereign of the Skies bieten.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.