Ei kuvausta
SBird1337 ddce27690a pokedex files touched 6 vuotta sitten
assets remove old gfx 7 vuotta sitten
battle_engine @ 6d4c025273 tileset animations begin 6 vuotta sitten
data add another dex screen for region selection 6 vuotta sitten
doc added doxygen file 8 vuotta sitten
g3headers @ 51b88ad16c add another dex screen for region selection 6 vuotta sitten
generated_image remove ignored files and fix filename case 7 vuotta sitten
gfx_build remove old images, move some stuff to the new image system 7 vuotta sitten
patches add another dex screen for region selection 6 vuotta sitten
sots-private @ 980f447762 Neue Scripts, Tileset angepasst, Urbania City Statuen eingefügt statt der Arena 6 vuotta sitten
src pokedex files touched 6 vuotta sitten
string Update Include Fles and Pokémon Structs Data 7 vuotta sitten
todo add line endings 7 vuotta sitten
.clang-format prepare for merge 7 vuotta sitten
.gitattributes gitattributes 7 vuotta sitten
.gitignore idk sry, may or may not have coded half of this while on ballmers peak 6 vuotta sitten
.gitmodules hard reset battle_engine, set master to follow origin/push upstream, merge uptoday 7 vuotta sitten
LICENCE Create LICENCE 8 vuotta sitten
README.md remove ignored files and fix filename case 7 vuotta sitten
assets.makefile remove ignored files and fix filename case 7 vuotta sitten
bpre.sym remove ignored files and fix filename case 7 vuotta sitten
charmap.txt full out map export 7 vuotta sitten
debug.sh prepare for merge 7 vuotta sitten
icons.makefile update sprites to directory grit, update sprites in subrepo 6 vuotta sitten
linker.ld added unit test for initiatibve (normal + trickroom) 8 vuotta sitten
main.asm idk sry, may or may not have coded half of this while on ballmers peak 6 vuotta sitten
makefile add spot scripts, remove script/language.h dependency, take care 6 vuotta sitten
python_version.sh add python fix 7 vuotta sitten
sprites.makefile fix sprite build 6 vuotta sitten
update_all.sh add script to update everything without detaching heads 7 vuotta sitten

README.md

Source Code von Pokémon Sovereign of the skies, ohne Anspruch auf Vollständigkeit oder Funktionsfähigkeit. Diese Repository soll lediglich dazu dienen einen Einblick in die Denkweise hinter Pokémon Sovereign of the Skies bieten.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.