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@@ -42,8 +42,8 @@ Event* Event::createNewObjectEvent()
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42
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42
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Event *event = new Event;
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43
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event->put("event_group_type", "object_event_group");
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44
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event->put("event_type", EventType::Object);
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45
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- event->put("sprite", "MOVEMENT_TYPE_LOOK_AROUND");
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46
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- event->put("movement_type", "1");
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45
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+ event->put("sprite", "EVENT_OBJ_GFX_BOY_1");
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+ event->put("movement_type", "MOVEMENT_TYPE_LOOK_AROUND");
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47
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event->put("radius_x", 0);
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48
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event->put("radius_y", 0);
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49
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event->put("script_label", "NULL");
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@@ -89,7 +89,7 @@ Event* Event::createNewSignEvent()
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89
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89
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Event *event = new Event;
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90
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90
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event->put("event_group_type", "bg_event_group");
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91
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event->put("event_type", EventType::Sign);
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92
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- event->put("player_facing_direction", "0");
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92
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+ event->put("player_facing_direction", "BG_EVENT_PLAYER_FACING_ANY");
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event->put("script_label", "NULL");
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return event;
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}
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