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Marcus Huderle 7594fbf3ed Only write out a map event label if there are actually events to write for its section. Otherwise, you end up writing invalid labels to file, such as '0x0'. 6 anni fa
resources lots of changes 6 anni fa
.gitignore Add .gitignore 6 anni fa
README.md readme 6 anni fa
asm.cpp Initial commit 8 anni fa
asm.h Initial commit 8 anni fa
block.cpp Initial commit 8 anni fa
block.h Initial commit 8 anni fa
blockdata.cpp lots of changes 6 anni fa
blockdata.h lots of changes 6 anni fa
editor.cpp lots of changes 6 anni fa
editor.h lots of changes 6 anni fa
event.cpp lots of changes 6 anni fa
event.h lots of changes 6 anni fa
graphicsview.cpp lots of changes 6 anni fa
graphicsview.h lots of changes 6 anni fa
main.cpp Initial commit 8 anni fa
mainwindow.cpp Fix warp map destinations (both loading and saving) 6 anni fa
mainwindow.h lots of changes 6 anni fa
mainwindow.ui lots of changes 6 anni fa
map.cpp Fix map connections. 6 anni fa
map.h Fix map connections. 6 anni fa
metatile.cpp Initial commit 8 anni fa
metatile.h lots of changes 6 anni fa
objectpropertiesframe.cpp lots of changes 6 anni fa
objectpropertiesframe.h lots of changes 6 anni fa
objectpropertiesframe.ui lots of changes 6 anni fa
pretmap.pro lots of changes 6 anni fa
project.cpp Only write out a map event label if there are actually events to write for its section. Otherwise, you end up writing invalid labels to file, such as '0x0'. 6 anni fa
project.h Fix warp map destinations (both loading and saving) 6 anni fa
tile.cpp Initial commit 8 anni fa
tile.h Initial commit 8 anni fa
tileset.cpp Initial commit 8 anni fa
tileset.h lots of changes 6 anni fa

README.md

pretmap

A map editor for pokeruby using Qt.