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Marcus Huderle 7594fbf3ed Only write out a map event label if there are actually events to write for its section. Otherwise, you end up writing invalid labels to file, such as '0x0'. 6 anos atrás
resources lots of changes 6 anos atrás
.gitignore Add .gitignore 6 anos atrás
README.md readme 6 anos atrás
asm.cpp Initial commit 8 anos atrás
asm.h Initial commit 8 anos atrás
block.cpp Initial commit 8 anos atrás
block.h Initial commit 8 anos atrás
blockdata.cpp lots of changes 6 anos atrás
blockdata.h lots of changes 6 anos atrás
editor.cpp lots of changes 6 anos atrás
editor.h lots of changes 6 anos atrás
event.cpp lots of changes 6 anos atrás
event.h lots of changes 6 anos atrás
graphicsview.cpp lots of changes 6 anos atrás
graphicsview.h lots of changes 6 anos atrás
main.cpp Initial commit 8 anos atrás
mainwindow.cpp Fix warp map destinations (both loading and saving) 6 anos atrás
mainwindow.h lots of changes 6 anos atrás
mainwindow.ui lots of changes 6 anos atrás
map.cpp Fix map connections. 6 anos atrás
map.h Fix map connections. 6 anos atrás
metatile.cpp Initial commit 8 anos atrás
metatile.h lots of changes 6 anos atrás
objectpropertiesframe.cpp lots of changes 6 anos atrás
objectpropertiesframe.h lots of changes 6 anos atrás
objectpropertiesframe.ui lots of changes 6 anos atrás
pretmap.pro lots of changes 6 anos atrás
project.cpp Only write out a map event label if there are actually events to write for its section. Otherwise, you end up writing invalid labels to file, such as '0x0'. 6 anos atrás
project.h Fix warp map destinations (both loading and saving) 6 anos atrás
tile.cpp Initial commit 8 anos atrás
tile.h Initial commit 8 anos atrás
tileset.cpp Initial commit 8 anos atrás
tileset.h lots of changes 6 anos atrás

README.md

pretmap

A map editor for pokeruby using Qt.