.. |
assets
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file mode
|
8 anos atrás |
abilities.h
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file mode
|
8 anos atrás |
attack_names.h
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Start from Scratch
|
8 anos atrás |
battle.h
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file mode
|
8 anos atrás |
battle_abilities.h
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file mode
|
8 anos atrás |
battle_help.h
|
defog, healing wish, trick room, magic room, wonder room
|
8 anos atrás |
battle_initiative.h
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file mode
|
8 anos atrás |
battle_locations.h
|
defog, healing wish, trick room, magic room, wonder room
|
8 anos atrás |
battle_script.h
|
defog, healing wish, trick room, magic room, wonder room
|
8 anos atrás |
battle_structs.h
|
defog, healing wish, trick room, magic room, wonder room
|
8 anos atrás |
battle_test.h
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file mode
|
8 anos atrás |
bpre.h
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even more refractoring and documentation
|
8 anos atrás |
callback.h
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more refractoring and documentation
|
8 anos atrás |
config.h
|
entry hazards - stealth rock
|
8 anos atrás |
custom_structs.h
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file mode
|
8 anos atrás |
debug.h
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and more refractoring, documentation
|
8 anos atrás |
dns_core.h
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dns header
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8 anos atrás |
fade.h
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Start from Scratch
|
8 anos atrás |
game_engine.h
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even more refractoring and documentation
|
8 anos atrás |
item_effects.h
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file mode
|
8 anos atrás |
items.h
|
file mode
|
8 anos atrás |
lcd.h
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even more refractoring and documentation
|
8 anos atrás |
math.h
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even more refractoring and documentation
|
8 anos atrás |
memory.h
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even more refractoring and documentation
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8 anos atrás |
moves.h
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file mode
|
8 anos atrás |
objects.h
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more refractoring and documentation
|
8 anos atrás |
oe_animation.h
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grass animation stuff
|
8 anos atrás |
pkmn_attributes.h
|
defog, healing wish, trick room, magic room, wonder room
|
8 anos atrás |
pkmn_types.h
|
entry hazards - stealth rock
|
8 anos atrás |
pokemon.h
|
file mode
|
8 anos atrás |
sound.h
|
more refractoring and documentation
|
8 anos atrás |
types.h
|
even more refractoring and documentation
|
8 anos atrás |