Açıklama Yok
DragonflySotS 3f8a8629b2 Invalide Routennamen Fix #2 6 yıl önce
assets remove old gfx 6 yıl önce
base provide ready build directories upon clean checkout 6 yıl önce
battle_engine @ 6d4c025273 tileset animations begin 6 yıl önce
build provide ready build directories upon clean checkout 6 yıl önce
data Invalide Routennamen Fix #2 6 yıl önce
doc added doxygen file 7 yıl önce
g3headers @ 2f9b41afbc Script Strings ins neue Format übersetzt, autostring buggt derzeit noch bei den \p, näheres siehe bei Issues 6 yıl önce
generated_image provide ready build directories upon clean checkout 6 yıl önce
gfx_build remove old images, move some stuff to the new image system 6 yıl önce
object provide ready build directories upon clean checkout 6 yıl önce
patches Invalide Routennamen Fix #2 6 yıl önce
sots-private @ 12a5cdcb5e Invalide Routennamen Fix #2 6 yıl önce
src Invalide Routennamen Fix #2 6 yıl önce
string Invalide Routennamen Fix #2 6 yıl önce
todo add line endings 6 yıl önce
.clang-format prepare for merge 6 yıl önce
.gitattributes gitattributes 6 yıl önce
.gitignore provide ready build directories upon clean checkout 6 yıl önce
.gitmodules hard reset battle_engine, set master to follow origin/push upstream, merge uptoday 6 yıl önce
LICENCE Create LICENCE 7 yıl önce
README.md remove ignored files and fix filename case 6 yıl önce
assets.makefile remove ignored files and fix filename case 6 yıl önce
bpre.sym remove ignored files and fix filename case 6 yıl önce
charmap.txt full out map export 6 yıl önce
debug.sh prepare for merge 6 yıl önce
icons.makefile update sprites to directory grit, update sprites in subrepo 6 yıl önce
linker.ld added unit test for initiatibve (normal + trickroom) 7 yıl önce
main.asm added patch for pokemon storage system script 6 yıl önce
makefile add temporary linked object so ld shows symbol errors more precicely 6 yıl önce
python_version.sh add python fix 6 yıl önce
sprites.makefile fix sprite build 6 yıl önce
update_all.sh add script to update everything without detaching heads 6 yıl önce

README.md

Source Code von Pokémon Sovereign of the skies, ohne Anspruch auf Vollständigkeit oder Funktionsfähigkeit. Diese Repository soll lediglich dazu dienen einen Einblick in die Denkweise hinter Pokémon Sovereign of the Skies bieten.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.