Ei kuvausta
ipatix db4c3b0a92 fix sounds 6 vuotta sitten
assets remove old gfx 7 vuotta sitten
base provide ready build directories upon clean checkout 6 vuotta sitten
battle_engine @ 6d4c025273 tileset animations begin 7 vuotta sitten
build provide ready build directories upon clean checkout 6 vuotta sitten
data Fix 6 vuotta sitten
doc added doxygen file 8 vuotta sitten
g3headers @ f332778115 add dex scrolling 6 vuotta sitten
generated_image provide ready build directories upon clean checkout 6 vuotta sitten
gfx_build remove old images, move some stuff to the new image system 7 vuotta sitten
object provide ready build directories upon clean checkout 6 vuotta sitten
patches add default player name, resolves #30 6 vuotta sitten
sots-private @ 31ce6770a4 fix sounds 6 vuotta sitten
src remove debug entry 6 vuotta sitten
string Invalide Routennamen Fix #2 6 vuotta sitten
todo add line endings 7 vuotta sitten
.clang-format prepare for merge 7 vuotta sitten
.gitattributes gitattributes 7 vuotta sitten
.gitignore provide ready build directories upon clean checkout 6 vuotta sitten
.gitmodules hard reset battle_engine, set master to follow origin/push upstream, merge uptoday 7 vuotta sitten
LICENCE Create LICENCE 8 vuotta sitten
README.md remove ignored files and fix filename case 7 vuotta sitten
assets.makefile remove ignored files and fix filename case 7 vuotta sitten
bpre.sym remove ignored files and fix filename case 7 vuotta sitten
charmap.txt full out map export 7 vuotta sitten
debug.sh prepare for merge 7 vuotta sitten
icons.makefile update sprites to directory grit, update sprites in subrepo 7 vuotta sitten
linker.ld added unit test for initiatibve (normal + trickroom) 8 vuotta sitten
main.asm add default player name, resolves #30 6 vuotta sitten
makefile add temporary linked object so ld shows symbol errors more precicely 6 vuotta sitten
python_version.sh add python fix 7 vuotta sitten
sprites.makefile fix sprite build 7 vuotta sitten
update_all.sh add script to update everything without detaching heads 7 vuotta sitten

README.md

Source Code von Pokémon Sovereign of the skies, ohne Anspruch auf Vollständigkeit oder Funktionsfähigkeit. Diese Repository soll lediglich dazu dienen einen Einblick in die Denkweise hinter Pokémon Sovereign of the Skies bieten.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.