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Marcus Huderle 43e15dfb0e Save collateral files when creating a new map 6 years ago
resources lots of changes 6 years ago
.gitignore Add Qt Creator .autosave files to .gitignore 6 years ago
README.md readme 6 years ago
asm.cpp Parse all map attributes from _assets into memory 6 years ago
asm.h Initial commit 8 years ago
block.cpp Initial commit 8 years ago
block.h Initial commit 8 years ago
blockdata.cpp lots of changes 6 years ago
blockdata.h lots of changes 6 years ago
editor.cpp Load and save the gMapAttributes array 6 years ago
editor.h lots of changes 6 years ago
event.cpp lots of changes 6 years ago
event.h Support bg_hidden_item_event 6 years ago
graphicsview.cpp lots of changes 6 years ago
graphicsview.h lots of changes 6 years ago
main.cpp Initial commit 8 years ago
mainwindow.cpp Parse all map attributes from _assets into memory 6 years ago
mainwindow.h Load and save the gMapAttributes array 6 years ago
mainwindow.ui lots of changes 6 years ago
map.cpp Build new maps in memory, rather than immediately writing to files 6 years ago
map.h Build new maps in memory, rather than immediately writing to files 6 years ago
metatile.cpp Initial commit 8 years ago
metatile.h lots of changes 6 years ago
objectpropertiesframe.cpp lots of changes 6 years ago
objectpropertiesframe.h lots of changes 6 years ago
objectpropertiesframe.ui lots of changes 6 years ago
pretmap.pro lots of changes 6 years ago
project.cpp Save collateral files when creating a new map 6 years ago
project.h Save collateral files when creating a new map 6 years ago
tile.cpp Initial commit 8 years ago
tile.h Initial commit 8 years ago
tileset.cpp Initial commit 8 years ago
tileset.h lots of changes 6 years ago

README.md

pretmap

A map editor for pokeruby using Qt.